forked from snowyu/node-nosql-leveldb
-
Notifications
You must be signed in to change notification settings - Fork 0
/
leveldb.js
181 lines (137 loc) · 5.3 KB
/
leveldb.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
const util = require('util')
, AbstractNoSQL = require('abstract-nosql')
, Errors = require('abstract-nosql/abstract-error')
, binding = require('bindings')('leveldown.node').leveldown
, ChainedBatch = require('./chained-batch')
, Iterator = require('./iterator')
, InvalidArgumentError = Errors.InvalidArgumentError
function LevelDOWN (location) {
if (!(this instanceof LevelDOWN))
return new LevelDOWN(location)
AbstractNoSQL.call(this, location)
this.binding = binding(location)
}
util.inherits(LevelDOWN, AbstractNoSQL)
LevelDOWN.prototype._openSync = function (options) {
return this.binding.openSync(options)
}
LevelDOWN.prototype._closeSync = function () {
return this.binding.closeSync()
}
LevelDOWN.prototype._isExistsSync = function (key, options) {
var fillCache = true;
if (typeof options === 'object') {
if (options.fillCache === false) fillCache = false;
}
var result = this.binding.isExistsSync(key, fillCache);
return result;
}
LevelDOWN.prototype._mGetSync = function (keys, options) {
var fillCache = true;
var asBuffer = false;
var needKeyName = true;
var raiseError = true;
if (typeof options === 'object') {
if (options.fillCache === false) fillCache = false;
if (options.asBuffer === true) asBuffer = true;
if (options.keys === false) needKeyName = false;
if (options.raiseError === false) raiseError = false;
}
var result = this.binding.mGetSync(keys, fillCache, needKeyName, raiseError);
if (asBuffer) for (var i=1; i < result.length; i+=2) {
result[i] = new Buffer(result[i]);
}
return result;
}
LevelDOWN.prototype._getBufferSync = function (key, destBuffer, options) {
var fillCache = true;
var offset = 0;
if (typeof options === 'object') {
if (options.fillCache === false) fillCache = false;
if (options.offset > 0) offset = options.offset;
}
var result = this.binding.getBufferSync(key, destBuffer, fillCache, offset);
return result;
}
LevelDOWN.prototype._getSync = function (key, options) {
var fillCache = true;
var asBuffer = false;
if (typeof options === 'object') {
if (options.fillCache === false) fillCache = false;
if (options.asBuffer === true) asBuffer = true;
}
var result = this.binding.getSync(key, fillCache);
if (asBuffer) result = new Buffer(result);
return result;
}
LevelDOWN.prototype._putSync = function (key, value, options) {
var flushSync = false;
if (typeof options === 'object' && options.sync === true) flushSync = true;
return this.binding.putSync(key, value, flushSync)
}
LevelDOWN.prototype._delSync = function (key, options) {
var flushSync = false;
if (typeof options === 'object' && options.sync === true) flushSync = true;
return this.binding.delSync(key, flushSync)
}
LevelDOWN.prototype._batchSync = function (operations, options) {
var flushSync = false;
if (typeof options === 'object' && options.sync === true) flushSync = true;
return this.binding.batchSync(operations, flushSync)
}
LevelDOWN.prototype._approximateSizeSync = function (start, end) {
return this.binding.approximateSizeSync(start, end)
}
LevelDOWN.prototype._open = function (options, callback) {
return this.binding.open(options, callback)
}
LevelDOWN.prototype._close = function (callback) {
this.binding.close(callback)
}
LevelDOWN.prototype._put = function (key, value, options, callback) {
return this.binding.put(key, value, options, callback)
}
LevelDOWN.prototype._get = function (key, options, callback) {
return this.binding.get(key, options, callback)
}
LevelDOWN.prototype._del = function (key, options, callback) {
return this.binding.del(key, options, callback)
}
LevelDOWN.prototype._chainedBatch = function () {
return new ChainedBatch(this)
}
LevelDOWN.prototype._batch = function (operations, options, callback) {
return this.binding.batch(operations, options, callback)
}
LevelDOWN.prototype._approximateSize = function (start, end, callback) {
return this.binding.approximateSize(start, end, callback)
}
LevelDOWN.prototype.getProperty = function (property) {
if (typeof property != 'string')
throw new InvalidArgumentError('getProperty() requires a valid `property` argument')
return this.binding.getProperty(property)
}
LevelDOWN.prototype.IteratorClass = Iterator
/*
LevelDOWN.prototype._iterator = function (options) {
return new Iterator(this, options)
}*/
LevelDOWN.destroy = function (location, callback) {
if (arguments.length < 2)
throw new InvalidArgumentError('destroy() requires `location` and `callback` arguments')
if (typeof location != 'string')
throw new InvalidArgumentError('destroy() requires a location string argument')
if (typeof callback != 'function')
throw new InvalidArgumentError('destroy() requires a callback function argument')
binding.destroy(location, callback)
}
LevelDOWN.repair = function (location, callback) {
if (arguments.length < 2)
throw new InvalidArgumentError('repair() requires `location` and `callback` arguments')
if (typeof location != 'string')
throw new InvalidArgumentError('repair() requires a location string argument')
if (typeof callback != 'function')
throw new InvalidArgumentError('repair() requires a callback function argument')
binding.repair(location, callback)
}
module.exports = LevelDOWN