Making-of: Puzzle game #13695
Replies: 10 comments
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Multi height blocks: simplescreenrecorder-2022-12-30_22.44.25.mp4can create them with and the shadow and check works already. That was one of the biggest part I wanted to have in...turned out to be not that difficult 😄 |
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Multi block movement: simplescreenrecorder-2022-12-31_12.51.44.mp4 |
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Even more blocks and you can rotate the blocks now: simplescreenrecorder-2023-01-01_20.28.01.mp4 |
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some UI updates and first full solve 😄 Unbenannt.mp4no game states yet, so the app doesn't know that you are done |
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Fixed some bugs, added a real "reset/start" and a simple game state: Unbenannt.mp4 |
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Level selection Levels are simple JSON files: and some other colors simplescreenrecorder-2023-01-02_16.49.47.mp4 |
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simplescreenrecorder-2023-01-02_21.26.31.mp4 |
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simplescreenrecorder-2023-01-03_14.56.53.mp4 |
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ios.mov |
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simplescreenrecorder-2023-01-05_23.19.22.mp4 |
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Idea
Starting a little side project: a puzzle game. Inspired by a normal game:
where you have a grid and black "fixed" blocks and multiple colored blocks you have to place all inside the game grid. The black blocks are placed at the beginning and you have to find a way to place all other elements inside the game grid.
Current status:
Started with the move/place logic, a basic field setup with empty and blocked fields and a one size game block:
simplescreenrecorder-2022-12-30_15.17.58.mp4
you can drag game objects and you will see a "shadow" border where the block will be placed when you let go of it. If you move over a black block it won't update the shadow (it will be the last valid position).
After releasing the touch it will update the game field (simple array with 0:empty, 1: fixed, 2: game block).
Next todos
Make variable game blocks (e.g. two by one) and adjust the placement logic.
Technical details
Tutorials
Since it was requested on Twitter I'll write some tutorials about this project:
https://fromzerotoapp.com/mobile-puzzle-game-using-titanium-sdk/
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