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target: {fileID: 2019290181275176336, guid: 164645b2d105b6b4ab4e3d2e7c65dab2, type: 3} + propertyPath: EnableGravity + value: 1 + objectReference: {fileID: 0} - target: {fileID: 2963106999894261215, guid: 164645b2d105b6b4ab4e3d2e7c65dab2, type: 3} propertyPath: m_Radius value: 0.368 diff --git a/Assets/AWSIM/Scripts/Editor/RandomTraffic/Environments/LaneletLoader/LaneletLoader.cs b/Assets/AWSIM/Scripts/Editor/RandomTraffic/Environments/LaneletLoader/LaneletLoader.cs index 8896ee571..ee8dbcb7e 100644 --- a/Assets/AWSIM/Scripts/Editor/RandomTraffic/Environments/LaneletLoader/LaneletLoader.cs +++ b/Assets/AWSIM/Scripts/Editor/RandomTraffic/Environments/LaneletLoader/LaneletLoader.cs @@ -297,25 +297,33 @@ private void AssignLaneletElementIdToTrafficSignalGameObjects() foreach (var line in regElem.Refers) { var trafficLightPosition = line.Points[1]; - var trafficLight = FindClosestTrafficLight(trafficLights, trafficLightPosition); - if (trafficLight == null) + var closestTrafficLight = FindClosestTrafficLight(trafficLights, trafficLightPosition); + if (closestTrafficLight == null) { continue; } - EditorUtility.SetDirty(trafficLight); - Undo.RecordObject(trafficLight, "Assigning lanelet id"); - var trafficLightLaneletID = trafficLight.GetComponentInParent(); - if (trafficLightLaneletID == null) - { - trafficLight.gameObject.AddComponent(); - } - else - { - trafficLightLaneletID.LaneletElementID = line.ID; - } - PrefabUtility.RecordPrefabInstancePropertyModifications(trafficLight); + FillTrafficLightRelationIDWayID(closestTrafficLight, regElem.ID, line.ID); } } } + + private void FillTrafficLightRelationIDWayID(TrafficLight trafficLight, long relationId, long wayID) + { + EditorUtility.SetDirty(trafficLight); + Undo.RecordObject(trafficLight, "Assigning lanelet id"); + var trafficLightLaneletID = trafficLight.GetComponentInParent(); + if (trafficLightLaneletID == null) + { + trafficLight.gameObject.AddComponent(); + trafficLightLaneletID = trafficLight.GetComponentInParent(); + } + + if (!trafficLightLaneletID.relationID.Contains(relationId)) + { + trafficLightLaneletID.relationID.Add(relationId); + } + trafficLightLaneletID.wayID = wayID; + PrefabUtility.RecordPrefabInstancePropertyModifications(trafficLight); + } } } diff --git a/Assets/AWSIM/Scripts/Environments/TrafficLightLaneletID.cs b/Assets/AWSIM/Scripts/Environments/TrafficLightLaneletID.cs index cad6d8ea2..07725dfea 100644 --- a/Assets/AWSIM/Scripts/Environments/TrafficLightLaneletID.cs +++ b/Assets/AWSIM/Scripts/Environments/TrafficLightLaneletID.cs @@ -10,6 +10,7 @@ namespace AWSIM [RequireComponent(typeof(TrafficLight))] public class TrafficLightLaneletID : MonoBehaviour { - public long LaneletElementID = 0; + public long wayID = 0; + public List relationID = new List(); } } diff --git a/Assets/AWSIM/Scripts/Environments/V2I/V2I.cs b/Assets/AWSIM/Scripts/Environments/V2I/V2I.cs index 1597f626b..1df262001 100644 --- a/Assets/AWSIM/Scripts/Environments/V2I/V2I.cs +++ b/Assets/AWSIM/Scripts/Environments/V2I/V2I.cs @@ -65,7 +65,7 @@ private TrafficLight[] FindClosestTrafficLights(TrafficLight[] trafficLights, Ve var distance2D = GeometryUtility.Distance2D(trafficLights[i].transform.position, position); var trafficLightLaneletID = trafficLights[i].GetComponentInParent(); - if(distance2D <= radius && trafficLightLaneletID != null && trafficLightLaneletID.LaneletElementID != 0) + if(distance2D <= radius && trafficLightLaneletID != null && trafficLightLaneletID.relationID != null && trafficLightLaneletID.relationID.Count != 0) { filteredLights.Add(trafficLights[i]); } diff --git a/Assets/AWSIM/Scripts/Environments/V2I/V2IRos2Publisher.cs b/Assets/AWSIM/Scripts/Environments/V2I/V2IRos2Publisher.cs index ad7643e46..127e8a999 100644 --- a/Assets/AWSIM/Scripts/Environments/V2I/V2IRos2Publisher.cs +++ b/Assets/AWSIM/Scripts/Environments/V2I/V2IRos2Publisher.cs @@ -8,6 +8,13 @@ namespace AWSIM [RequireComponent(typeof(V2I))] public class V2IRos2Publisher : MonoBehaviour { + public enum TrafficSignalID{ + RelationID, + WayID + } + + public TrafficSignalID trafficSignalID; + [SerializeField, Tooltip("On this topic, the traffic_signals are published (as a ")] string trafficSignalsTopic = "/v2x/traffic_signals"; @@ -44,33 +51,51 @@ void UpdateMessageAndPublish(V2I.OutputData outputData) private void UpdateTrafficSignalArrayMsg(V2I.OutputData data) { var trafficSignalList = new List(); + var allRelationID = new List(); foreach (var trafficLight in data.trafficLights) { - var trafficSignalMsg = new autoware_perception_msgs.msg.TrafficSignal(); var trafficLightLaneletID = trafficLight.GetComponentInParent(); if (trafficLightLaneletID != null) { - trafficSignalMsg.Traffic_signal_id = trafficLightLaneletID.LaneletElementID; - } - //Get bulbData - var trafficLightBulbData = trafficLight.GetBulbData(); - //Fill TrafficSignal with bulbData - var trafficLightElementList = new List(); - foreach (var bulbData in trafficLightBulbData) - { - if (isBulbTurnOn(bulbData.Status)) + var ids = new List(); + if (trafficSignalID == TrafficSignalID.RelationID) + { + ids = trafficLightLaneletID.relationID; + } + else if (trafficSignalID == TrafficSignalID.WayID) + { + ids.Add(trafficLightLaneletID.wayID); + } + foreach (var relationID in ids) { - var trafficLightElementMsg = new autoware_perception_msgs.msg.TrafficLightElement(); - trafficLightElementMsg.Color = V2IROS2Utility.UnityToRosBulbColor(bulbData.Color); - trafficLightElementMsg.Shape = V2IROS2Utility.UnityToRosBulbShape(bulbData.Type); - trafficLightElementMsg.Status = V2IROS2Utility.UnityToRosBulbStatus(bulbData.Status); - trafficLightElementMsg.Confidence = 1.0f; - trafficLightElementList.Add(trafficLightElementMsg); + var trafficSignalMsg = new autoware_perception_msgs.msg.TrafficSignal(); + if (allRelationID.Contains(relationID)) + { + continue; + } + trafficSignalMsg.Traffic_signal_id = relationID; + //Get bulbData + var trafficLightBulbData = trafficLight.GetBulbData(); + //Fill TrafficSignal with bulbData + var trafficLightElementList = new List(); + foreach (var bulbData in trafficLightBulbData) + { + if (isBulbTurnOn(bulbData.Status)) + { + var trafficLightElementMsg = new autoware_perception_msgs.msg.TrafficLightElement(); + trafficLightElementMsg.Color = V2IROS2Utility.UnityToRosBulbColor(bulbData.Color); + trafficLightElementMsg.Shape = V2IROS2Utility.UnityToRosBulbShape(bulbData.Type); + trafficLightElementMsg.Status = V2IROS2Utility.UnityToRosBulbStatus(bulbData.Status); + trafficLightElementMsg.Confidence = 1.0f; + trafficLightElementList.Add(trafficLightElementMsg); + } + } + //Add TrafficLight signal to list + trafficSignalMsg.Elements = trafficLightElementList.ToArray(); + trafficSignalList.Add(trafficSignalMsg); + allRelationID.Add(relationID); } } - //Add TrafficLight signal to list - trafficSignalMsg.Elements = trafficLightElementList.ToArray(); - trafficSignalList.Add(trafficSignalMsg); } trafficSignalArrayMsg.Stamp = SimulatorROS2Node.GetCurrentRosTime(); trafficSignalArrayMsg.Signals = trafficSignalList.ToArray();