-
Notifications
You must be signed in to change notification settings - Fork 50
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
RFC: Choice Types #249
Comments
Thanks for sharing your thoughts, I have read this comment a couple times and will try to boil it down: First, suppose:
The main idea is that we want to write
The more I think about it, the more I realize that just having something like |
Yes I think this is personally my biggest concern. I think making it associative will help specially with something like I've proposed below.
Oh that's a cool idea. So similar to combining shell commands. I like this idea.
May I suggest a
Semantics could be that try returns the value if everything is fine, but it will immediately exit and return the error to the caller. And then we could do:
In the case we want to handle the error and recover immediately. Though I don't have a good idea of how to use the error in the
The assumption here is that choice types are right-associative. So A benefit of something like
And that call sites are easily auditable (grep for One issue that I haven't thought about too much yet is how does the early return work in cases like:
In the case the (i) By adding
OR (ii) By handling/recovering from the error inside
The issue with this, of course, is that we propagate the error types everywhere when we don't want to handle then which might be too verbose (though this is very subjective). |
I'm commenting on the choice type RFC that you have proposed. Idk what is the best medium to discuss this in a natural way. Google Docs might be better than GitHub Issues1, but no need to bikeshed right now 😆
I have a couple of comments on the RFC.
Verbosity for Complex Scenarios
It feels like choice types only reduce verbosity for simple cases where you only have two types, i.e. only for cases such as
A | B
.Here, to the best of my understanding,
that
in the functionbar
is going to refer to theProgramErr
. In fact, the type off
is actuallyint | IOErr
. So if I want to do something with the actual return value or theIOErr
then I need to do something like:This is, honestly, a bit confusing. The verbosity increases with the number of types in the choice type. Actually it's not clear to me from the RFC if the above snippet to get the
IOErr
value out is even syntactically and semantically correct.You can argue that I should have defined a new type
Err
which is a union ofIOErr
andProgramErr
to simplify my code so that the errors are all grouped together, but that only solves it for this particular case. What if I am also using another library who exposesLibXyzErr
and functions in my program can mix and match error types of all three kinds?Further, even if I can group them like so:
def foo(file: string) -> int | (IOErr | ProgramErr)
, then that solves getting theint
value out, but now makes error handling less obvious (i.e. have to make new function to handle error and then I have similar issues differentiating between the errors like above).In Rust, I often just give up and use
anyhow
to deal with this. This is unsatisfactory as we've sort of weakened the type system (at least intuitively).A
match
-statement might be better in such complex cases, but at that point choice types essentially act as shorthand for ADTs. This is not necessarily a bad thing, but in my experience with Rust and error types, it often makes dealing with errors very annoying as a developer. The increased verbosity and visual clutter associated of pepperingmatch
-statements everywhere is unappealing.This is a tangent, but I very much subscribe to the waterbed theory of complexity, aka trying to forcefully simplify complex aspects of a system make the complexity pop-up somewhere else. The reduced complexity of choice types with the
||
operator works until you deal with more complex applications. As above, having two or more different kinds of error types is not unheard of, and in fact very probable.This is a bit of a ramble, but I hope I've made my concerns regarding the verbosity clear.
Also I'll ask a related question to the above. Since
IOErr | ProgramErr
is not a subtype ofIOErr | ProgramErr | LibXyzErr
, does the implicit conversion from a value of the former type to the latter type still work?Semantics of
&&
What are the semantics of
&&
? I don't see any mention of it in the actual RFC. Surely the whole point of choice types is to use the choice operator (||
)?Survey of Choice Types
I went and did a survey of some programming languages to see if anyone uses choice types in a similar fashion for error handling as above. I didn't really find any, but here are some interesting ones:
Harelang uses choice types (aka tagged unions) for error handling. I'm personally not a fan of Harelang, but that's for different reasons.
However, notably, the choice types are associative. They are also essentially quite similar to Rust with their
!
and?
operators which essentially map to.unwrap()
and?
in Rust. You can alsomatch
on the choice type like Rust for more complex types, though they don't have ADTs (and generics!!!!) in Harelang. Further, it doesn't seem like you can attach arbitrary data to errors -- you're limited to 24-bytes of storage. This is obviously quite different from your proposal since they effectively have the same issues as Rust.Zig has a weird error handling story. Their error handling story is essentially returning an arbitrary error set to a function and using
try
-catch
expressions (not blocks) to handle them. They also do not have support to attach arbitrary data to errors currently but it is planned.I guess technically Go's error handling story is essentially a choice type where you are forced to only have one error type. But let's not get into how broken its error handling is. Taking inspiration from Go is probably not the best idea.
General Comments on Error Handling System
Exceptions are bad, sure. But I equally think using generic ADTs like
Result
,Maybe
, etc. leads to the proliferation ofunwrap()
etc. that you mentioned. Not to mention, the increased verbosity and visual clutter for complex cases and when you actually have to handle errors.I would argue that an error handling system should allow custom/user-defined error types but be "special" in some way (such as your proposed choice types) that allows them to be handled tersely. Currently I'm just unsure how choice types will help in more complex scenarios. Maybe it's just impossible to make a satisfactorily terse error handling system for complex scenarios due to the waterbed theory of complexity. Or maybe all we need is a special
err<T>
type along with choice types which allows the developer to return arbitrary values such as tuples, strings,int
s, etc. as error payloads. I'm not sure.I'm open to discussing further since I think we would all greatly benefit from a proper error handling system in Virgil instead of coming up with our own ad-hoc solutions for every library or program we write.
Footnotes
Honestly, GitHub Discussions is poorly designed -- you (as in generic you) want to consolidate information, not spread it out over five different places, but this is the old curmudgeon in me talking. ↩
The text was updated successfully, but these errors were encountered: