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The fourth assignment for AUT's Basic Programming course (Fall 2024) introduces advanced C programming challenges. Students will swap values of 2D arrays, transpose square matrices in-place, and sort arrays using various algorithms like Bubble Sort and Merge Sort. The tasks emphasize the mastery of pointers and multi-dimensional arrays.
Create a kindergarten that has students in line (a singularly linked list), and have the options to seat them in a 2d array based on seating availability, put them into a musical chairs circular linked list and play a game of musical chairs, and put them back into their seats from the winner, then to order of height. Option to delete/add students.
Given an N × N grid of integers and an integer M ≤ N , determine the maximum product that can be made from M integers that are next to each other in the grid (horizontally, vertically, or diagonally.)
Creating John Conway's Game of Life. Provided with Driver.java that displays the board. Tasked with implementing GameOfLife.java, receives text input to create the 2D array board, methods that identify alive cells and their neighbors, computing the grid's new generations following the game’s rules, and count # communities using weighted-qucik-union