Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

FFME freezes when trying to play after a close #667

Open
3 of 7 tasks
Prime8bit opened this issue Jul 18, 2024 · 0 comments
Open
3 of 7 tasks

FFME freezes when trying to play after a close #667

Prime8bit opened this issue Jul 18, 2024 · 0 comments

Comments

@Prime8bit
Copy link

Issue Title (change this title!)

I am evaluating using FFME for my next project which will be playing RTSP streams. I am using both a prototype project and the sample application to evaluate its capabilities and noticed that if I open any media, regardless of whether it is a live stream or a local file, then close it, then attempt to play any media, either the same media or different media, that the application will completely freeze. The debugger is not able to pause when this occurs so I am not able to provide many more details.

Issue Categories

  • Bug
  • Feature Request
  • Question
  • Not sure

Version Information

Steps to Reproduce

  1. Open the sample application.
  2. Open an mp4 file for playback. I have been using http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4, among others that I am unwilling to share. I have opened this both from that url and from a locally downloaded copy.
  3. Bring up the controls tool bar and click on the X icon to close.
  4. Open any video for playback.

Expected Results

  • The second video begins playing.

Actual Results

  • The application freezes.

Sample Code

No need. I used the Sample Project for FFME as written.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant