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When the callback inside readystate.interactive() is throwing an error and it's uncaught, not processed anywhere else, then readystate.interactive() is called again, twice.
Shouldn't be. Call it once only I think. Not sure if it's a bug or normal behavior?
The text was updated successfully, but these errors were encountered:
When the callback inside
readystate.interactive()
is throwing an error and it's uncaught, not processed anywhere else, thenreadystate.interactive()
is called again, twice.Shouldn't be. Call it once only I think. Not sure if it's a bug or normal behavior?
The text was updated successfully, but these errors were encountered: