Releases: visgl/deck.gl
Releases · visgl/deck.gl
v8.4.20
Fix PostProcessEffect in multi-view (#5935 )
v8.4.19
Fix ViewManager crash on multi-view (#5919 )
v8.4.18
Fix: new controller added check (#5908 )
v8.5.0-alpha.11
Fix: CARTO module WebGL invalid value for table (#5894 )
TextLayer supports characterSet:auto (#5889 )
Bump @loaders.gl to 3.0.0-alpha.21 (#5879 )
Correct data.length for MVTLayer polygons (#5853 )
v8.5.0-alpha.10
Support pointType prop to allow changing point rendering in GeoJsonLayer (#5835 )
geo: tile-3d viewport filter (#5866 )
Consolidate and document fetch prop (#5854 )
v8.4.17
Fix event order when dynamically add/remove controllers (#5852 )
Fix inconsistent path layer id in GeoJSONLayer (#5855 )
v8.5.0-alpha.9
CARTO cloud native integration (#5859 )
Fix inconsistent path layer id in GeoJSONLayer (#5855 )
Tile3DLayer: multiple viewports (#5758 )
Tile3DLayer: segmentation picking (#5757 )
Fix event order when dynamically add/remove controllers (#5852 )
Fix heatmap colorDomain (#5846 )
v8.5.0-alpha.8
Pass through loadOptions and AbortSignal to MVTLayer & TerrainLayer (#5837 )
Refactor OrbitController (#5825 )
Allow CompositeLayer to filter sub layers during redraw (#5820 )
Add getTilerColor method to tile-3d-layer (#5814 )
Refactor linear transition in controllers (#5824 )
i3s: support vertex colors (#5756 )
i3s: support uvRegions (#5760 )
Fix heatmap colorDomain (#5802 )
feat(geo-layers): Private MeshLayer with pbr material support (I3S) (#5761 )
v8.4.16
fix for picking buffer generation with custom buffer over alloc (#5729 )
v5.3.1
Fix DeckGL 5.3 doesn't fire onHover event for last frame (#1882 ) (#1895 )
Fix mapbox wrapper error when use viewState (#1885 )
Fix whats-new layer demo links (#1883 )
5.3.0 website update (#1881 )
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