We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
ffmpeg 有原生的对于 GLSL 着色器的支持。这对于 fvp 以及其依赖的 mdk-sdk 来说是可能的吗。
这样的话, 我们就可以通过这种方法实现对实时超分辨率和实时补帧的支持。
我对音视频开发没有经验,如果这个想法没有可行性,也麻烦大佬指出其中的错误。
The text was updated successfully, but these errors were encountered:
可以做,以前做过类似的,但是做成扩展性强的比较麻烦,有空再研究。现成的着色器应该是针对特定软件编写的,这也是个问题。
Sorry, something went wrong.
No branches or pull requests
ffmpeg 有原生的对于 GLSL 着色器的支持。这对于 fvp 以及其依赖的 mdk-sdk 来说是可能的吗。
这样的话, 我们就可以通过这种方法实现对实时超分辨率和实时补帧的支持。
我对音视频开发没有经验,如果这个想法没有可行性,也麻烦大佬指出其中的错误。
The text was updated successfully, but these errors were encountered: