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wasm_main.cpp
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wasm_main.cpp
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include <iostream>
#include "vcd_parser.h"
using namespace std;
/// Typedef used as part of c->js call
typedef void externalJsMethodZero(const char* name, const size_t len);
// typedef void externalJsMethodOne (const char* name, const size_t len, const uint64_t time, const uint8_t command, const int valueWords, const int aValue, const int aMask);
typedef void externalJsMethodOne (
const char* name,
const size_t len,
const int64_t time,
const int command,
const int valueWords,
const int aValue,
const int maskWords,
const int aMask
);
typedef int externalJsGetProperty(const char* name, const size_t len);
typedef void externalJsSetProperty(const char* name, const size_t len, const int type, const int v0, const int v1);
/// function pointer for c->js
static externalJsMethodZero* externalZero = 0;
static externalJsMethodOne* externalOne = 0;
static externalJsSetProperty* bound_set_property = 0;
static externalJsGetProperty* bound_get_property = 0;
static struct vcd_parser_s* state;
extern "C" {
void set_property_int(const char* name, const int value) {
bound_set_property(name, strlen(name), 0, value, 0);
}
void set_property_string(const char* name, const char* value) {
bound_set_property(name, strlen(name), 1, (int)value, strlen(value));
}
void set_path_string(const char* name, const char* value) {
bound_set_property(name, strlen(name), 2, (int)value, strlen(value));
}
void set_path_to_path(const char* name, const char* value) {
bound_set_property(name, strlen(name), 3, (int)value, strlen(value));
}
void new_object_path(const char* name) {
bound_set_property(name, strlen(name), 4, 0, 0);
}
void on_command(const char* body, const int command) {
bound_set_property(body, strlen(body), 5, command, 0);
}
int get_property_int(const char* name) {
return bound_get_property(name, strlen(name));
}
void emit_lifee(const char* name) {
externalZero(name, strlen(name));
}
void emit_triee(
const char* name,
const int64_t time,
const int command,
const int valueWords,
uint64_t* aValue,
const int maskWords,
uint64_t* aMask
) {
// return;
// externalOne(
// "hi"
// ,2
// ,time
// ,command
// ,0
// ,0
// ,0
// );
externalOne(
name,
strlen(name),
time,
command,
valueWords,
(int)aValue,
maskWords,
(int)aMask
);
}
// returns context
int init(
externalJsMethodZero* f0,
externalJsMethodOne* f1,
externalJsSetProperty* sfn,
externalJsGetProperty* gfn
) {
state = (struct vcd_parser_s*) malloc(sizeof *state);
const int32_t error = vcd_parser_init(state);
if (error) {
cout << "ERROR: " << error << "\n";
return -1;
}
bound_set_property = sfn;
bound_get_property = gfn;
externalZero = f0;
externalOne = f1;
state->lifee = 0;
state->triee = 0;
static char triggerString [4096] = {0};
static char tmpStr [4096] = {0};
static char tmpStr2 [4096] = {0};
static char timeStampStr [4096] = {0};
static char idStr [4096] = {0};
static uint64_t valueBuf [4096] = {};
static uint64_t maskBuf [4096] = {};
state->trigger = triggerString;
state->reason = "NO REASON";
state->napi_env = 0;
state->tmpStr = tmpStr;
state->tmpStr2 = tmpStr2;
state->timeStampStr = timeStampStr;
state->idStr = idStr;
state->value = valueBuf;
state->mask = maskBuf;
state->time = INT64_MAX;
state->digitCount = 0;
state->maskCount = 0;
set_property_string("status", "declaration");
static int context = 0;
context++;
return context;
}
int32_t execute(
const int context,
externalJsMethodZero* f0,
externalJsMethodOne* f1,
externalJsSetProperty* sfn,
externalJsGetProperty* gfn,
char* p,
const int plen
) {
// cout << "execute got " << p << "\n";
// cout << "execute " << (int)sfn << " and got " << p << "\n";
bound_set_property = sfn;
bound_get_property = gfn;
externalZero = f0;
externalOne = f1;
// const size_t plen = strlen(p);
// printf("<chunk len|%d>\n", plen);
const int32_t error = vcd_parser_execute(state, p, p + plen);
return error;
}
int setTrigger(const int context, char* triggerString) {
int triggerStringLen = strlen((char *)triggerString) - 1;
// state->trigger = malloc(strlen(triggerString));
char* p = (char *)state->tmpStr;
for (int i = 0; i < triggerStringLen; i++) {
char c = *(triggerString + i);
if (c == 32) {
c = 0;
}
*(p + i) = c;
}
// strcpy((char*)state->trigger, triggerString);
// cout << "[" << triggerString << "|" << p << "\n";
return 0;
}
int64_t getTime(const int context) {
return state->time;
}
// void execute(
// const int context,
// externalJsMethodZero* f0,
// externalJsMethodOne* f1,
// externalJsSetProperty* sfn,
// externalJsGetProperty* gfn,
// char* chunk
// ) {
// // cout << "execute got " << p << "\n";
// cout << "execute " << (int)sfn << " and got " << chunk << "\n";
// bound_set_property = sfn;
// bound_get_property = gfn;
// externalZero = f0;
// externalOne = f1;
// set_property_int("foo", 10);
// int got = get_property_int("bar");
// cout << "got " << got << " for bar\n";
// }
int main(void) {
// cout << "main()\n";
return 0;
}
} // extern C