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Audio FFT.sln
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Audio FFT.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.1.32421.90
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Audio FFT", "Audio FFT\Audio FFT.vcxproj", "{292B99C2-29B0-43C5-959D-4D1D8EAB51DA}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Build|x64 = Build|x64
Build|x86 = Build|x86
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{292B99C2-29B0-43C5-959D-4D1D8EAB51DA}.Build|x64.ActiveCfg = Build|x64
{292B99C2-29B0-43C5-959D-4D1D8EAB51DA}.Build|x64.Build.0 = Build|x64
{292B99C2-29B0-43C5-959D-4D1D8EAB51DA}.Build|x86.ActiveCfg = Build|Win32
{292B99C2-29B0-43C5-959D-4D1D8EAB51DA}.Build|x86.Build.0 = Build|Win32
{292B99C2-29B0-43C5-959D-4D1D8EAB51DA}.Debug|x64.ActiveCfg = Debug|x64
{292B99C2-29B0-43C5-959D-4D1D8EAB51DA}.Debug|x64.Build.0 = Debug|x64
{292B99C2-29B0-43C5-959D-4D1D8EAB51DA}.Debug|x86.ActiveCfg = Debug|Win32
{292B99C2-29B0-43C5-959D-4D1D8EAB51DA}.Debug|x86.Build.0 = Debug|Win32
{292B99C2-29B0-43C5-959D-4D1D8EAB51DA}.Release|x64.ActiveCfg = Release|x64
{292B99C2-29B0-43C5-959D-4D1D8EAB51DA}.Release|x64.Build.0 = Release|x64
{292B99C2-29B0-43C5-959D-4D1D8EAB51DA}.Release|x86.ActiveCfg = Release|Win32
{292B99C2-29B0-43C5-959D-4D1D8EAB51DA}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {3071F7EC-6AB9-48EE-8B2D-0128BDC483B0}
EndGlobalSection
EndGlobal