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The idea behind this code is inherently broken. We can't really decuce the components from the selected build target. There are only a handfull of targets which have been stable over the last few years (ios, android, webgl).
The BuildTarget enum in Unity is changing or can change from version to version. Even worth, the component values are also bound to a Unity version. So one Unity has the component windows-mono the next one uses a different name.
Description
The idea behind this code is inherently broken. We can't really decuce the components from the selected build target. There are only a handfull of targets which have been stable over the last few years (
ios
,android
,webgl
).The
BuildTarget
enum in Unity is changing or can change from version to version. Even worth, the component values are also bound to a Unity version. So one Unity has the componentwindows-mono
the next one uses a different name.atlas-unity-version-manager/src/main/groovy/wooga/gradle/unity/version/manager/UnityVersionManagerPlugin.groovy
Lines 147 to 181 in 70d6203
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