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esbuild.mjs
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esbuild.mjs
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//@ts-check
import * as esbuild from 'esbuild';
import { copy } from 'esbuild-plugin-copy'; // Plugin to handle file copying
const watch = process.argv.includes('--watch');
const minify = process.argv.includes('--minify');
const success = watch ? 'Watch build succeeded' : 'Build succeeded';
function getTime() {
const date = new Date();
return `[${`${padZeroes(date.getHours())}:${padZeroes(date.getMinutes())}:${padZeroes(date.getSeconds())}`}] `;
}
function padZeroes(i) {
return i.toString().padStart(2, '0');
}
const plugins = [
{
name: 'watch-plugin',
setup(build) {
build.onEnd(result => {
if (result.errors.length === 0) {
console.log(getTime() + success);
}
});
},
},
copy({
assets: {
// Copy the 'lib' directory to the 'out' directory
from: './src/lib/*',
to: './lib/',
},
}),
];
const ctx = await esbuild.context({
// Entry points for the vscode extension and the language server
entryPoints: ['src/extension/main.ts', 'src/language/main.ts'],
outdir: 'out',
bundle: true,
target: "ES2017",
// VSCode's extension host is still using cjs, so we need to transform the code
format: 'cjs',
// To prevent confusing node, we explicitly use the `.cjs` extension
outExtension: {
'.js': '.cjs'
},
loader: { '.ts': 'ts' },
external: ['vscode'],
platform: 'node',
sourcemap: !minify,
minify,
plugins
});
if (watch) {
await ctx.watch();
} else {
await ctx.rebuild();
ctx.dispose();
}