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Telekinesis not working properly #22141

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Tenn0x opened this issue May 31, 2024 · 3 comments · May be fixed by #22881
Open

Telekinesis not working properly #22141

Tenn0x opened this issue May 31, 2024 · 3 comments · May be fixed by #22881
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Issue - Confirmed This issue has been confirmed and should be fixed

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@Tenn0x
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Tenn0x commented May 31, 2024

Severity

Inconvenience

Short Description

Telekinesis cant access consoles and cant use things like buttons, airlocks, doors, etc.

Reproduction

  1. Use a telekinesis mutator.
  2. Try accessing a console, vendor, machine, from far away.
  3. Nothing happens.

Round ID

52738

Test Merges

#21275, #22090

BYOND Username

Tenn0

Was this done on a locally hosted or non-Yogstation hosted server?

No

Additional information

I've seen people talk about telekinesis not being able to open consoles as a feature, or something that was decided by the dev team. I'm almost sure it isnt.
This PR has tried to fix it but to no success: #17396

As for the thing with it not being able to use buttons, open firelocks and interact with another couple of things, I believe it broke with the change from intents to combat mode: #21883

@Oblisk234
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My opinion on using consoles is that you shouldn't really be able to use consoles from 10m away (Seriously, how do you plan to see what's on the console?) but that's irrelevant to determining whether this is an issue or not.

@Oblisk234 Oblisk234 added the Issue - Confirmed This issue has been confirmed and should be fixed label Nov 5, 2024
@warface1234455
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i don't know about machines tho

@warface1234455
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they don't have the attack_tk proc so they werent intended to be used by telekinesis

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3 participants