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1.6.1_ReleaseNotes.md

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Egret 1.6.1 Release Note

Last Updated:27 March, 2015

Welcome to Egret Engine !

Special Thanks to:

  • Joy of Fish Information Technology Co.,Ltd.
  • Nanjing Nibaguai Networking Technology Co.,Ltd.
  • Beijing Smallapple Networking Technology Co.,Ltd.
  • MiTalk Team, XiaoMi Tech.
  • Wish Start (Beijing)Technology Co.,Ltd.
  • Front-end team, games business department, Huanju Time Inc.
  • Beijing Duo Fang Lajiao Networking Technology Co.,Ltd.
  • Kaiteng Workshop,Kaixin Networking Technology Co.,Ltd.

Overview

Egret 1.6.1 Community Experienced Version is the 1th CE version after Egret Engine 1.6 official release.In this version, we've mainly focused on bug fix. Note: Community Trial Version includes all the features in the latest final version and some up-to-date fixes and updates.

Updated Items:

Core Display Lists:

  • Fix bug for POST request
  • HtmlText supports color's style like #ff0000
  • Reduce JS file size

GUI System

  • Refactor animation and add GUI Animation library support
  • Add transitions attribute of Skin, and support state transition animations

DragonBones

  • Performance optimization for sin and cos
  • Fix bug for tween automatic data analysis
  • Fix bug for switching to flash animation

Command Line Tools

  • Fix bug for build command

Third-party libraries

  • add socket.io

Egret Android Support

  • Add file operation interface
  • Add text stroke interface
  • Add log level control interface
  • Refactor GameManager structure
  • Improvement of Webview support
  • Refactor GameEngine interface
  • Bug fix of mask position error
  • Several other bug fix

Known Issues:

  • Android Graphics API currently only supports simple line-drawing actions.
  • Android TextField API does not support bold and italic fon.
  • iOS Support now only supports iOS7+ versions.