Last Updated:27 March, 2015
Welcome to Egret Engine !
Special Thanks to:
- Joy of Fish Information Technology Co.,Ltd.
- Nanjing Nibaguai Networking Technology Co.,Ltd.
- Beijing Smallapple Networking Technology Co.,Ltd.
- MiTalk Team, XiaoMi Tech.
- Wish Start (Beijing)Technology Co.,Ltd.
- Front-end team, games business department, Huanju Time Inc.
- Beijing Duo Fang Lajiao Networking Technology Co.,Ltd.
- Kaiteng Workshop,Kaixin Networking Technology Co.,Ltd.
Egret 1.6.1 Community Experienced Version is the 1th CE version after Egret Engine 1.6 official release.In this version, we've mainly focused on bug fix. Note: Community Trial Version includes all the features in the latest final version and some up-to-date fixes and updates.
- Fix bug for POST request
- HtmlText supports color's style like #ff0000
- Reduce JS file size
- Refactor animation and add GUI Animation library support
- Add transitions attribute of Skin, and support state transition animations
- Performance optimization for sin and cos
- Fix bug for tween automatic data analysis
- Fix bug for switching to flash animation
- Fix bug for build command
- add socket.io
- Add file operation interface
- Add text stroke interface
- Add log level control interface
- Refactor GameManager structure
- Improvement of Webview support
- Refactor GameEngine interface
- Bug fix of mask position error
- Several other bug fix
- Android Graphics API currently only supports simple line-drawing actions.
- Android TextField API does not support bold and italic fon.
- iOS Support now only supports iOS7+ versions.