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3.0.2_ReleaseNotes.md

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Egret 3.0.2 Release Note

Updated on: January, 25th, 2016

Welcome to Egret!

Overview

Developed by Egret Technology, Egret Engine 3.0 includes a newly built 3D engine and a 2D engine created based on HTML5. With its robust cross-platform operability and commitment to solving the performance and fragmentation problems of HTML5 APP and games, Egret Engine 3.0 will perfectly meet developers’ needs. We appreciate every suggestion and please send it to Egret team if you have any.

Updated items

This update aggregates all the changes from 2.5.7 to 3.0.0.

  • When target and outDir property is same to engine in tsconfig, will not report error.
  • Fixed the bug that TextField measure bounds.
  • Fixed the bug that when Scroller.throwSpeed is set to 0.
  • Modify the experience of Scroller.viewport.scrollV.
  • Fixed the bug that eui memory leaks.
  • Added Scroller.stopAnimation method, you can immediately stop scrolling animation.
  • Fixed the bug that load empty text file cause error.
  • Fixed the bug that the Scroller event is not removed n some cases.

Roadmap

  • Add support for WebGL.
  • Add filter function.