Linked Lists are one of the most fundamental Computer Science data structures. A Linked List models a collection of data as a series of "nodes" which link to one another in a chain.
In a singly-linked list (the type we will be building) you have a head, which is a node representing the "start" of the list, and subsequent nodes which make up the remainder of the list.
The list itself can hold a reference to one thing -- the head node.
Each node can hold a single element of data and a link to the next node in the list.
The last node of the list is often called its tail.
Using sweet ASCII art, it might look like this:
List -- (head) --> ["hello" | -]-- (link) --> ["world" | -]-- (link) --> ["!" | ]
The three nodes here hold the data "hello", "world", and "!". The first two node have links which point to other nodes. The last node, holding the data "!", has no reference in the link spot. This signifies that it is the end of the list.
Write an implementation of a linked list which can at least do all of the following:
append
an element to the end of the listprepend
an element at the beginning of the listinsert
an element at an arbitrary position in the listincludes?
gives backtrue
orfalse
whether the supplied value is in the listpop
an element from the end of the listcount
the number of elements in the list- return the
head
value at the beginning of the list - return the
tail
value at the end of the list find_by_index
find the value at a numeric positionfind_by_value
finds the position of the first occurrence of a valueremove_by_index
removes the value at the specified indexremove_by_value
removes the first occurrence of the specified value
- Find the distance between two nodes
- A linked list it not an array. While it may perform many of the same functions as an array, its structure is conceptually very different.
- There are only 3 types of "state" that need to be tracked for a linked list -- the head of the list, the data of each node, and the "next node" of each node.
- In object-oriented programming, "state" is generally modeled with instance variables
- There are two main ways to implement Linked Lists: iteration and recursion. Iterative solutions use looping structures (
while
,for
) to walk through the nodes in the list. Recursive solutions use methods which call themselves to walk through nodes. It would be ideal to solve it each way. - Most of your methods will be defined on the
List
itself, but you will need to manipulate one or moreNode
s to implement them. - TDD will be your friend in implementing the list. Remember to start small, work iteratively, and test all of your methods.
- An empty list has
nil
as its head - The tail of a list is the node that has
nil
as its next node
- Make sure that your code is well tested for both expected cases and edge cases.
- Avoid using other ruby collections (Arrays, Hashes, etc) in your implementation.
Need some help? You check out some of the following resources:
- https://www.youtube.com/watch?v=oiW79L8VYXk
- http://www.eternallyconfuzzled.com/tuts/datastructures/jsw_tut_linklist.aspx
- http://www.cs.cmu.edu/~adamchik/15-121/lectures/Linked%20Lists/linked%20lists.html
- http://www.sitepoint.com/rubys-missing-data-structure/
The project will be assessed with the following rubric:
- 4: Application fulfills all base expectations and the one extension
- 3: Application fulfills all base expectations
- 2: Application is missing one base expectation
- 1: Application is missing more than one base expectation
- 4: Application is broken into components which are well tested in both isolation and integration using appropriate data
- 3: Application is well tested but does not balance isolation and integration tests, using only the data necessary to test the functionality
- 2: Application makes some use of tests, but the coverage is insufficient
- 1: Application does not demonstrate strong use of TDD
- 4: Application is expertly divided into logical components each with a clear, single responsibility
- 3: Application effectively breaks logical components apart but breaks the principle of SRP
- 2: Application shows some effort to break logic into components, but the divisions are inconsistent or unclear
- 1: Application logic shows poor decomposition with too much logic mashed together
- 4: Application demonstrates excellent knowledge of Ruby syntax, style, and refactoring
- 3: Application shows strong effort towards organization, content, and refactoring
- 2: Application runs but the code has long methods, unnecessary or poorly named variables, and needs significant refactoring
- 1: Application generates syntax error or crashes during execution
- 4: Application makes excellent use of loop/recursion techniques
- 3: Application makes effective use of loop/recursion techniques
- 2: Application has issues with loop/recursion techniques or mixes them inappropriately
- 1: Application struggles to loop/recurse at all