Warper v0.0.2a
Pre-releaseHere is the fun demo for Warper! It's kinda unintuitive and in an alpha state right now so don't expect too much. Enjoy!
WASD to move the player in the overworld, and move the camera in battles. ESC to pause during battles or in the overworld. Clicking controls most everything else.
To select a unit, right-click or double-click when the menu is closed, or press TAB to cycle through them. Right-click to de-select a unit or select another unit. Once a unit is selected, click the option in the menu that pops up you want to do. "Mods" has no effect at this time. To move or teleport, click the location you want to move to and accept the movement cost. To attack, click the menu option, then click an enemy.
The units behave as follows:
- Gray unit (Player character): No class. Has the same movement stats as a Shooter, but the same attack range as an Attacker.
- Red unit (Alessia): Attacker. High move, low teleport, close combat range.
- Yellow unit (Marc): Attacker. High move, low teleport, close combat range.
- Green unit (Samael): Shooter. Medium move, medium teleport, medium combat range.
- Pink unit (Marie): Technomancer. Low move, high teleport, very far combat range.
To add grid squares to assist with positioning, open options.cfg from the Assets folder in Notepad and change the gridOpacity:0
line to some gridOpacity:x
where x is number between 0 and 100 (don't add a space in between the colon and the number though). This number is a percentage of how translucent the grid lines are; I use a value of 50. The other options don't do anything at this time.