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Release 0.2.1
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17cupsofcoffee committed Dec 22, 2018
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6 changes: 5 additions & 1 deletion CHANGELOG.md
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# Changelog

## 0.2.1 (Upcoming)
## 0.2.1 (December 22, 2018)

### New Features

* Shader errors are now properly reported via `TetraError::OpenGl`. ([@17cupsofcoffee](https://github.com/17cupsofcoffee), in [#50](https://github.com/17cupsofcoffee/tetra/pull/50))

### Bug Fixes

* The shader attribute order is now explicitly defined - this fixes an issue with black screens on some drivers. ([@17cupsofcoffee](https://github.com/17cupsofcoffee), in [#52](https://github.com/17cupsofcoffee/tetra/pull/52))

## 0.2.0 (December 21, 2018)

### Breaking Changes
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2 changes: 1 addition & 1 deletion Cargo.toml
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[package]
name = "tetra"
description = "A simple 2D game framework written in Rust"
version = "0.2.0"
version = "0.2.1"
edition = "2018"
authors = ["Joe Clay <[email protected]>"]
license = "MIT"
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