Python script that imports .vmf files (levels from Hammer++) into Unreal Engine 4.
Work in progress. Maybe someday I'll finish it.
Currently implemented:
- geometry with UV unwrapping, smoothing groups and material names;
- collision generation;
- importing and arranging lighting;
- lightmap resolution is corrected (?????);
- everything is distributed automatically in the level outliner to separate VMF-generated from Unreal's entities