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Hotfix Ungarrison #23
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Commits on Jun 24, 2024
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Update Activation lange because it's too short Add ignore FOB container on map marker Update KPLIB_classnameLists
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Commits on Jun 28, 2024
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Commits on Jul 3, 2024
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BugFix: [Update Fullheal: Sync ServerTime](87cac6a) [Update send_paratroopers.sqf](4a0e83d) Improve: [Update VehicleSeized Report](9de41e3) [Update building_defence_ai.sqf](6915e19) Nerf/Buff [Nerf Backcountry SAM](78a6a87) [Update KPLIB_transportConfigs.sqf](cf5be9d) [Extend spawn range again](0bd0d31)
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### BugFix: - Wound civilian finally never moving before getting heal. [Update CivWound](5de3227) [hotfix civwound](b7571d2) [HotFix wounded civ](534218f) - Informant fix, it's not final fix but maybe works. or not. please work. [Fix manybugs with informant](092f896) [Finaly fix civinformant (maybe)](71aa978) - Fix fuel/ammo containers shown in map when EnemyFOBAttack. This caused by Case-Sensitive. [Fix mapmarker ignoreList](ee7aab7) ### Improve: - Add ACE Refuel/Rearm/Repair to not ACE supported vehicles. PRACS vehicles are not support ACE. [Add ace refuel/rearm/repair for defined vehicles](c7ab5ae) [hotfix wrong math for fuelcargo check](1884bf9) - Make shown the CUP MH-47 FuelProbe from objectInit. that cool, right? [Add CUP MH-47 Animation](c99e948) - Better LAMBS Garrison/ACE UnGarrison Support to enemy building defenders. When using LAMBS, you need the search house by house in sector because they never get off to outdoor. It's wasted the time. [Better LAMBS/ACE Garrison support](080d613) - Surrender is now called from global. Because sometime not works. [Better surrender works](47f7f45) ### Nerf/Buff: - Patrol spawn range is too far so it's made closer and set far limit. [Change Inf patrol spawn range](1268f11) - Patrol/Reinforcement Infantry is TOO MANY and they never contact to player always. so, I reduce the spawns. [Reduce Infantry Patrol/Reinforcement Spam](3fe66df)
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Commits on Jul 4, 2024
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