Releases: BTEUK/TeachingTutorials
1.1.0 Beta 8.1.6
What's Changed
- Fixes inconsistency of erasure of virtual blocks from the real world after a calculation.
- Fixes an issue where all virtual blocks of a stage would be displayed when resuming a lesson on step 1 of said stage.
- Now only allows /ll and /tpll whilst playing through a tutorial
Full Changelog: 1.1.0-Beta8.1.5...1.1.0-Beta-8.1.6
1.1.0 Beta 8.1.5
What's Changed
- Overhauled virtual blocks mechanism by @george112n
- Fixes the issue of virtual blocks not being redisplayed when continuing the tutorial
Full Changelog: 1.1.0-Beta8.1.4...1.1.0-Beta8.1.5
1.1.0 Beta 8.1.4
What's Changed
Configures the delay between recording and setting blocks in WE calculations
Full Changelog: 1.1.0-Beta8.1.3...1.1.0-Beta8.1.4
1.1.0 Beta 8.1.3
What's Changed
Now takes into account existing virtual blocks when calculating the block changes from a WorldEdit command.
Full Changelog: 1.1.0-Beta8.1.2...1.1.0-Beta8.1.3
1.1.0 Beta 8.1.2
Fixed bugs with WorldEdit Commands
- Redesigned the WorldEdit calculation mechanism to fix remaining bugs
- Moved back to requiring FAWE
Full Changelog: 1.1.0-Beta8.1...1.1.0-Beta8.1.2
1.1.0 Beta 8.1
- Updated the functionality of the tutorials menu to block players from being able to start new tutorials when they have an ongoing lesson instead of just resuming whatever their current lesson is.
- Added a Library event so that external plugins can specify a specific tutorial to start (e.g for implementing their own tutorials menu)
- Changed much of the structure of the SQL fetches to allow for external API usage. TeachingTutorials can now be shaded in as a library.
1.1.0 Beta 8
Improved the Main Menu
- The restart starter tutorial option now actually restarts it as opposed to just resuming it or resuming the current one
- The resume tutorial option now displays the name of the tutorial that is being resumed
- The continue learning option now displays the name of the next tutorial
1.1.0 Beta 7
Changes the virtual blocks mechanism, and in the process fixes a bug where blocks would not be overrided properly when replaced in game.
Changes the world edit mechanism to remove hardcoded WorldEdit code and instead allow all WorldEdit commands such as //set, //line, //stack, //fill within one mechanism. Note this does not include commands such as //copy, //gmask, etc.
1.1.0 Beta 6.2
Updates the DDL for the database.
1.1.0 Beta 6.1
Improves the menus, removing italics and adjusts some option titles and descriptions.