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Asset Descriptor v1.0
Sasha edited this page Jun 17, 2020
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19 revisions
The assets are described here
This document's purpose is to specify the asset metadata, to enable 3rd party tools to consume and display the subset of asset-related information in a simple and well-standardized manner.
- The metadata should be serialized as a simple name=value set of pairs, delimited with
;
- The
keyN=valueN;
sequence must be preceded withSTD:
prefix, there is no need for;
at the sequence end - The total size of the metadata cannot exceed 16 Kbytes
- Every description should be in English
- Standard properties
- Optional properties
WARNING: Both types of properties are immutable and can't be changed after the asset is created. Therefore, it is strongly recommended to double-check the values before starting the asset distribution.
TODO: * define the versioning mechanism
-
N=
Human-readable asset name, for example Beam Coin -
SN=
Human-readable short name/asset code, for example BEAM -
UN=
Human-readable asset unit name, for example Beam -
NTHUN=
Human-readable smallest asset unit name (nth-unit name), for example Groth -
SMALLEST_TO_REGULAR_RATIO=
the number that represents the ratio of the smallest asset unit to regular unit (example: 100000000)
-
OPT_SHORT_DESCRIPTION=
a one-liner, should not exceed 128 characters -
OPT_LONG_DESCRIPTION=
a paragraph, should not exceed 1024 characters -
OPT_WEBSITE_URL=
a URL of the asset website -
OPT_PDF_URL=
URL for the description paper -
OPT_FAVICON_ICO_URL=
URL of the favicon -
OPT_LOGO_SVG=
URL of the logo in vector format