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multidimensional test (squash on previous if keeping)
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/// @file | ||
/// Test polynomial interpolation to arbirtary points in multiple dimensions | ||
/// \test Test polynomial interpolation to arbitrary points in multiple dimensions | ||
#include <ceed.h> | ||
#include <math.h> | ||
#include <stdio.h> | ||
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static CeedScalar Eval(CeedInt dim, const CeedScalar x[]) { | ||
CeedScalar result = 1, center = 0.1; | ||
for (CeedInt d = 0; d < dim; d++) { | ||
result *= tanh(x[d] - center); | ||
center += 0.1; | ||
} | ||
return result; | ||
} | ||
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int main(int argc, char **argv) { | ||
Ceed ceed; | ||
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CeedInit(argv[1], &ceed); | ||
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for (CeedInt dim = 1; dim <= 3; dim++) { | ||
CeedVector x, x_nodes, x_points, x_point, u, v, u_point, v_point; | ||
CeedBasis basis_x, basis_u; | ||
const CeedInt p = 9, q = 9, num_points = 4, x_dim = CeedIntPow(2, dim), p_dim = CeedIntPow(p, dim); | ||
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CeedVectorCreate(ceed, x_dim * dim, &x); | ||
CeedVectorCreate(ceed, p_dim * dim, &x_nodes); | ||
CeedVectorCreate(ceed, num_points * dim, &x_points); | ||
CeedVectorCreate(ceed, dim, &x_point); | ||
CeedVectorCreate(ceed, p_dim, &u); | ||
CeedVectorCreate(ceed, num_points, &v); | ||
CeedVectorCreate(ceed, p_dim, &u_point); | ||
CeedVectorCreate(ceed, 1, &v_point); | ||
CeedVectorSetValue(v_point, 1.0); | ||
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// Get nodal coordinates | ||
CeedBasisCreateTensorH1Lagrange(ceed, dim, dim, 2, p, CEED_GAUSS_LOBATTO, &basis_x); | ||
{ | ||
CeedScalar x_array[x_dim * dim]; | ||
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for (CeedInt d = 0; d < dim; d++) { | ||
for (CeedInt i = 0; i < x_dim; i++) x_array[d * x_dim + i] = (i % CeedIntPow(2, dim - d)) / CeedIntPow(2, dim - d - 1) ? 1 : -1; | ||
} | ||
CeedVectorSetArray(x, CEED_MEM_HOST, CEED_COPY_VALUES, x_array); | ||
} | ||
CeedBasisApply(basis_x, 1, CEED_NOTRANSPOSE, CEED_EVAL_INTERP, x, x_nodes); | ||
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// Set values of u at nodes | ||
{ | ||
const CeedScalar *x_array; | ||
CeedScalar u_array[p_dim]; | ||
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CeedVectorGetArrayRead(x_nodes, CEED_MEM_HOST, &x_array); | ||
for (CeedInt i = 0; i < p_dim; i++) { | ||
CeedScalar coord[dim]; | ||
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for (CeedInt d = 0; d < dim; d++) coord[d] = x_array[d * p_dim + i]; | ||
u_array[i] = Eval(dim, coord); | ||
} | ||
CeedVectorRestoreArrayRead(x_nodes, &x_array); | ||
CeedVectorSetArray(u, CEED_MEM_HOST, CEED_COPY_VALUES, (CeedScalar *)&u_array); | ||
} | ||
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// Interpolate to arbitrary points | ||
CeedBasisCreateTensorH1Lagrange(ceed, dim, 1, p, q, CEED_GAUSS, &basis_u); | ||
{ | ||
CeedScalar x_array[12] = {-0.33, -0.65, 0.16, 0.99, -0.65, 0.16, 0.99, -0.33, 0.16, 0.99, -0.33, -0.65}; | ||
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CeedVectorSetArray(x_points, CEED_MEM_HOST, CEED_COPY_VALUES, x_array); | ||
} | ||
CeedBasisApplyAtPoints(basis_u, num_points, CEED_NOTRANSPOSE, CEED_EVAL_INTERP, x_points, u, v); | ||
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for (CeedInt i = 0; i < num_points; i++) { | ||
CeedScalar fx = 0.0; | ||
CeedScalar coord[dim]; | ||
const CeedScalar *x_array, *u_array, *v_array, *u_point_array; | ||
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CeedVectorGetArrayRead(x_points, CEED_MEM_HOST, &x_array); | ||
CeedVectorGetArrayRead(u, CEED_MEM_HOST, &u_array); | ||
CeedVectorGetArrayRead(v, CEED_MEM_HOST, &v_array); | ||
for (CeedInt d = 0; d < dim; d++) coord[d] = x_array[d + i * dim]; | ||
CeedVectorSetArray(x_point, CEED_MEM_HOST, CEED_COPY_VALUES, coord); | ||
CeedBasisApplyAtPoints(basis_u, 1, CEED_TRANSPOSE, CEED_EVAL_INTERP, x_point, v_point, u_point); | ||
CeedVectorGetArrayRead(u_point, CEED_MEM_HOST, &u_point_array); | ||
for (CeedInt j = 0; j < p_dim; j++) fx += u_array[j] * u_point_array[j]; | ||
if (fabs(v_array[i] - fx) > 100. * CEED_EPSILON) { | ||
// LCOV_EXCL_START | ||
printf("[%" CeedInt_FMT "] %f != %f = f(%f", dim, v_array[i], fx, coord[0]); | ||
for (CeedInt d = 1; d < dim; d++) printf(", %f", coord[d]); | ||
puts(")"); | ||
// LCOV_EXCL_STOP | ||
} | ||
CeedVectorRestoreArrayRead(u_point, &u_point_array); | ||
CeedVectorRestoreArrayRead(x_points, &x_array); | ||
CeedVectorRestoreArrayRead(u, &u_array); | ||
CeedVectorRestoreArrayRead(v, &v_array); | ||
} | ||
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CeedVectorDestroy(&x); | ||
CeedVectorDestroy(&x_nodes); | ||
CeedVectorDestroy(&x_points); | ||
CeedVectorDestroy(&x_point); | ||
CeedVectorDestroy(&u); | ||
CeedVectorDestroy(&v); | ||
CeedVectorDestroy(&u_point); | ||
CeedVectorDestroy(&v_point); | ||
CeedBasisDestroy(&basis_x); | ||
CeedBasisDestroy(&basis_u); | ||
} | ||
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CeedDestroy(&ceed); | ||
return 0; | ||
} |