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Add Animations, building ActiveAnims and turrets #373

Add Animations, building ActiveAnims and turrets

Add Animations, building ActiveAnims and turrets #373

Triggered via pull request August 24, 2023 13:31
Status Failure
Total duration 3m 36s
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build.yml

on: pull_request
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3 errors and 4 warnings
build-editor: src/TSMapEditor/Models/Map.cs#L192
The name 'InitializeArt' does not exist in the current context
build-editor: src/TSMapEditor/Rendering/MapView.cs#L582
'Structure' does not contain a definition for 'Anims' and no accessible extension method 'Anims' accepting a first argument of type 'Structure' could be found (are you missing a using directive or an assembly reference?)
build-editor
Process completed with exit code 1.
build-editor: src/TSMapEditor/Models/MapFormat/VirtualFile.cs#L197
'VirtualFile.Dispose()' hides inherited member 'Stream.Dispose()'. Use the new keyword if hiding was intended.
build-editor: src/TSMapEditor/Rendering/TheaterGraphics.cs#L451
Unreachable code detected
build-editor: src/TSMapEditor/Rendering/TheaterGraphics.cs#L343
Unreachable code detected
build-editor: src/TSMapEditor/UI/Sidebar/TreeView.cs#L45
The event 'TreeView.HoveredItemChanged' is never used