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Fix Remapable being applied to buildings/units #396

Fix Remapable being applied to buildings/units

Fix Remapable being applied to buildings/units #396

Triggered via pull request August 27, 2023 21:27
Status Success
Total duration 3m 15s
Artifacts 1

build.yml

on: pull_request
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4 warnings
build-editor: src/TSMapEditor/Models/MapFormat/VirtualFile.cs#L197
'VirtualFile.Dispose()' hides inherited member 'Stream.Dispose()'. Use the new keyword if hiding was intended.
build-editor: src/TSMapEditor/Rendering/TheaterGraphics.cs#L451
Unreachable code detected
build-editor: src/TSMapEditor/Rendering/TheaterGraphics.cs#L343
Unreachable code detected
build-editor: src/TSMapEditor/UI/Sidebar/TreeView.cs#L45
The event 'TreeView.HoveredItemChanged' is never used

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