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Bluedog Design Bureau v1.14.0 "металл"

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@zorg2044 zorg2044 released this 30 Sep 19:34

v1.14.0
New Content and Features

  • Revamp of Atlas including new core tank variants to represent all Atlas versions, extension tank switches that match precise lengths of stretched Atlas variants. Every historical Atlas variant except Atlas Burner II (pending) can now be made accurately!
  • Remade LR101, LR105, LR89 and RD180 Engines, added Atlas Centaur retro motor.
  • Generic 1.875m and 2.5m engine mounts based on the RD180 shroud and another 1.875m generic mount based on the J1-U concept.
  • Two new 1.25m Atlas SAF fairings: Atlas F OV-1 and MSD/SGS
  • New nose cones: SCORE satellite and Atlas A instrumentation.
  • Redone 2.5m balloon tank Atlas parts for SLV-3X and original XB-65 5 engine concept. New base tanks, extension tanks, adapter tanks, 2.5m 4x booster skirt and aft mount tank. (FAR compatible)
  • Atlas 1.875m Tri-coupler
  • Revamped 3.125m Atlas CELV parts including new core tank and extension tanks. Multiple tank lengths consolidated in B9PS switch. Sustainer tanks and booster skirt have had their textures refreshed.
  • Revamp of Atlas V including remade Common Core Booster with multiple paint variants, new 500 series fairing base and 400 series Centaur adapter, Centaur load reactor, new SRB decoupler, AJ60 SRB and GEM-63 SRB (with GEM 63XL option)
  • Dedicated Atlas V Heavy parts including liquid booster decoupler and nosecone.
  • OV1-1 and OV-10 satellites with multiple instruments.
  • OV1 propulsion kit for Altair motor, Atlas Retained Structure OV-1 side mount pod and dual ARS nose mount pod.
  • Scientific Passenger Pod for piggybacking experiments on Atlas core stage.
  • New X-15 part set including XLR11, XLR99, switches for different historical variants, drop tanks, science payloads.
  • X-15 delta wing
  • X-15 scramjet engine
  • TACSAT
  • Mariner 9
  • Apollo RCML
  • Rocketdyne G-1 Flourine-Hydrazine engine and associated plume contributed by RO dev Al2Me6.
  • Mariner '69 (nice)
  • Support for PBR textures which provides realistic rendering of metal and non metal parts via compatibility with Resurfaced mod. Requires Resurfaced and Shabby. The deferred rendering mod is recommended to complement this. Since this support requires tweaking existing textures and adding a metal map, and since BDB has a lot of parts, this is still a work in progress.
  • Resurfaced PBR support is currently provided for Atlas, Atlas V, X15 (placeholder) and some of the probes.

Updates and Enhancements

  • Apollo parachute drag rebalance (Thanks SofieBrink)
  • Update FreeIVA and CLS configs (Thanks SofieBrink)
  • Update USI life spport configs (Thanks PXTSERYU)
  • Update RealAntenna configs (Thanks Aebestach)
  • Update Hypergolic configs (Thanks Pappystein)
  • New optional Fluorine patch configs (Thanks Pappystein)
  • Update AJ9 configs, now also includes AJ11A variants (Thanks Pappystein)
  • Rocket Sound Enhancement configs (Thanks JacobB094)
  • Update Engine Ignitor configs (Thanks mountainparrot)
  • New VAB Organizer compatibility configs
  • Update upper stage thrust buff optional patch, includes NTR buff
  • RealChute compatibility patch for parachutes, allowing use of RC's resizing and auto-calculation systems (requires RealChute v1.4.9.3+)
  • Accurate version of Atlas V 400 series fairing, makes the lower boattail section part of the split fairing. Existing fixed boattail still available. (Thanks BobKermanIndustries)
  • Stock procedural fairing version of the LDC fairing
  • Colour swatches for paint switches.
  • New paint variants - white Titan 2 and 4 S1 bottom tanks, white Titan 2 1.5m and 1.25m adapters, white Titan SRB parachute, grey LR87-11 Titan 3 shroud, white AARDV large cargo ferry
  • Update Apollo paint switch patching to allow paint folder pruning
  • Consolidate Titan tank variants into single parts with mesh switches
  • Consolidate Titan engine variants into single parts with engine switches
  • Replace Titan engine auto-shrouds with switchable solid interstage parts.
  • New UA120 variant - 1206F, a full 6 segment version
  • New Titan SRB nosecone without built-in separation motor
  • Rescaled the IUS to fit inside a 1.875m fairing, plus new IUS Interstage variants for the Orbus 21 (which also fit inside a 1.875m fairing). Orbus 21 no longer uses autoshrouds, now has an interstage node for the IUS Interstage
  • Update engines that were using a 2nd engine module for a vernier to use just a single engine module with transformMultipliers - LR-91, GE-405s, JPL 45K, AJ260 inline
  • Various part merges, changing from multiple parts into B9PS variants. Including: Able/Ablestar AJ10s, Delta AJ10s, RL10s, J-2s, H-1C/D, Agena 8096C, RL20s, MB60s, A7s, Gemini/MOL/Transtage/Apollo RCS, redstone extension tanks, Saturn SLA bases and panels
  • New optional patch for RS68 super-compact variants for use with smaller shrouds or NFLV engine mounts
  • Add inner glow waterfall fx to Apollo family RCS, and fix some misplaced plumes
  • Set some more modules to use PAW UI Groups, like node switches, fuel cells, science experiments, scanners etc.
  • Update Gemini Lander drop tank nodes to not require use of move tool
  • Add nodes to MORL rack and PBG
  • Improve stability of Vanguard stack
  • Update bundled System Heat to 0.7.5

Bug fixes

  • Prevent part mass rescaling if RO is present (thanks Capkirk123)
  • Adjust tech placement of Little Joe II, and added to CCK patch
  • Fix Mariner 3/4 Cosmic Ray Detector name and description
  • Fix minor error with cargo types overlapping with default Kerbalism cargos
  • Fix errors relating to Gemini equipment module's fuel cell and TAC-LS
  • Fix some errors on the Apollo LES when RSMP is installed
  • Removed some duplicate fields
  • Fix window light animation on BigG Cylindrical Cargo Module
  • Fix nav light animation on BigG Cylindrical Equipment Module
  • Fix GooLab goo missing texture
  • Fix Clementine solar panel sunCatcher
  • Fix Mariner 8/9 solar panels sunCatcher
  • Fix Pegasus Deployable solar panel variants sunCatcher
  • Update LM Lab Materials Palette to have correct experiments and more cost/mass, and it now glows like the MESA version
  • Fix some DDS compression artifacts on Apollo RCS, and fix white variant of Apollo Sideways RCS thruster
  • Update some incorrect bulkhead profiles
  • Fix Mercury drogue chute canopy model offset
  • Stop SAF parts from heating up as much on ascent
  • Remove Cube
  • Fix UA120 abort mode not cancelling thrust correctly
  • Fix textures on Gemini MOL inflatable airlock IVA
  • Fix some RealPlume SRB smoke trails having too much smoke, causing gaps in the trail
  • Replace missing decouple fx when RealPlume is installed
  • Fix Voyager Mars Lander HGA pivot, which caused deployment/retraction errors
  • Fix LM Truck control state, had default craft type set as debris preventing control
  • Fix drag inside the standard Saturn SLAs
  • Fix RCS audio pitch changing between different axies
  • Add missing crew hatch and ladder to MORL
  • Add missing engine glows to GEM 40-60 boosters
  • Fix inverted Carrack Wide SAF faring halves
  • Depreciate old SaturnMB optional patch
  • Fix Pioneer Magnetometer colliders, update Mariner 10 camera colliders
  • Fix Delta Dual Payload Adapter decouple direction, and simplify length switch setup to only need a switch on the top half, not the base as well