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remove WOUND and CONSUME damage types #594

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Kapu1178
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They dont do anything

@@ -117,7 +117,7 @@
/obj/item/food/clothing/proc/after_eat(mob/eater)
var/obj/item/clothing/resolved_clothing = clothing.resolve()
if (resolved_clothing)
resolved_clothing.take_damage(MOTH_EATING_CLOTHING_DAMAGE, sound_effect = FALSE, damage_flag = CONSUME)
resolved_clothing.take_damage(MOTH_EATING_CLOTHING_DAMAGE, sound_effect = FALSE, damage_flag = BOMB, armour_penetration = 100) //This leaves clothing shreds.
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lol lmao

@Kapu1178 Kapu1178 merged commit dc402cc into DaedalusDock:master Sep 14, 2023
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2 participants