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C/C++ Project Jump Start

Generate a C/C++ project using a modern development environment

Instructions

  1. Run the jumpstart image once to pull the latest image and print the initial help text:
    docker run --rm davidzemon/jumpstart
  2. The following help text will be printed:
    Welcome to jumpstart! The recommended way to execute jumpstart is by
    saving these lines to a script named 'jumpstart'.
    
    For detailed instructions, please visit
      https://github.com/DavidZemon/jumpstart
    
    #!/bin/bash
    set -e
    set -x
    docker pull davidzemon/jumpstart:latest
    docker run -it --rm \
        -u "$(id -u):$(id -g)" \
        -v "$(pwd):$(pwd)" \
        -w "$(pwd)" \
        davidzemon/jumpstart:latest "$@"
    As the instructions explain, create a script on your $PATH with this content. Be sure to make the script executable with chmod +x ~/bin/jumpstart, substituting ~/bin/jumpstart with whatever path you chose for the script.
  3. Create an empty directory for your new project and run the newly created jumpstart script
    mkdir ~/sample
    cd ~/sample
    jumpstart
  4. Answer each interactive prompt to configure your new project. Each prompt has a default value in square brackets which will be used if no input is provided.

Tips

Command-line arguments

Jumpstart exposes each option as a command-line argument, allowing non-interactive use of the generator. View the available arguments by invoking the Docker wrapper script with the -h/--help argument:

jumpstart -h

Accept all defaults

To make non-interactive use even easier, a special --defaults command-line argument is exposed. Use this (probably with one or two other command-line arguments) to quickly generate a project with only minor changes from the default template. This can be useful for any number of reasons, including comparing exactly what changes when a specific option is modified.

Provide your own license text

Though the working directory is expected to be empty, there is an exception built into jumpstart which allows a file with license text to exist in the working directory. Use this as an easy way to provide your own license text via the --license argument.

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Create a new C/C++ project using CMake and Conan

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