Universal graphical and input hook for a D3D9-D3D12, OpenGL and Vulkan based games
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Sample | Description |
---|---|
Universal.FPS.Counter | A Universal FPS Counter for games |
RenderSpy.Imgui | Easily use imgui in your favorite game |
d3d11 SpriteText Render | Create a window with sharDX and render text in directx 11 using SpriteTextRenderer |
Note: The objectives of the list that have: [❌] - It means I have no idea how to solve it.
It includes all the libraries you need to draw, RenderSpy after compilation joins all the dependencies using ILMerge which means it appears to offer hooks, it also offers all the libraries you need to draw your overlay.
- OpenGL.Net
- SharpDX and its Wrappers [SharpDX.Direct3D9 - SharpDX.Direct3D10 - SharpDX.Direct3D11 ... and more!!]
- MinHook.NET [For your custom hooks.]
RenderSpy when incorporating these libraries has a weight of approximately 5mb, but if you use Costura.Fody in your assembly the weight is considerably reduced to approximately 1mb.
API | Support |
---|---|
DirectX9 | ✅ |
DirectX10 | ✅ |
DirectX11 | ✅ |
DirectX12 | ❌ Work in Progress |
OpenGL | ✅ |
Vulkan | ❌ I don't know how to hook it |
- DirectInputHook ✨
- GetRawInputData
- DefWindowProc
- GetWindowLongPtr
- SetWindowLongPtr
- SetCursorPos
RenderSpy.Graphics.GraphicsType GraphicsT = RenderSpy.Graphics.Detector.GetCurrentGraphicsType();
RenderSpy.Interfaces.IHook CurrentHook = null;
switch (GraphicsT)
{
case RenderSpy.Graphics.GraphicsType.d3d9:
Graphics.d3d9.Present PresentHook_9 = new Graphics.d3d9.Present();
PresentHook_9.Install();
CurrentHook = PresentHook_9;
PresentHook_9.PresentEvent += (IntPtr device, IntPtr sourceRect, IntPtr destRect, IntPtr hDestWindowOverride, IntPtr dirtyRegion) =>
{
// You Custom Code.
return PresentHook_9.Present_orig(device, sourceRect, destRect, hDestWindowOverride, dirtyRegion);
};
break;
case RenderSpy.Graphics.GraphicsType.d3d10:
Graphics.d3d10.Present PresentHook_10 = new Graphics.d3d10.Present();
PresentHook_10.Install();
CurrentHook = PresentHook_10;
PresentHook_10.PresentEvent += (swapChainPtr, syncInterval, flags) =>
{
// You Custom Code.
return PresentHook_10.Present_orig(swapChainPtr, syncInterval, flags);
};
break;
case RenderSpy.Graphics.GraphicsType.d3d11:
Graphics.d3d11.Present PresentHook_11 = new Graphics.d3d11.Present();
PresentHook_11.Install();
CurrentHook = PresentHook_11;
PresentHook_11.PresentEvent += (swapChainPtr, syncInterval, flags) =>
{
// You Custom Code.
return PresentHook_11.Present_orig(swapChainPtr, syncInterval, flags);
};
break;
case RenderSpy.Graphics.GraphicsType.d3d12:
break;
case RenderSpy.Graphics.GraphicsType.opengl:
Graphics.opengl.wglSwapBuffers glSwapBuffersHook = new Graphics.opengl.wglSwapBuffers();
glSwapBuffersHook.Install();
CurrentHook = glSwapBuffersHook;
glSwapBuffersHook.wglSwapBuffersEvent += (IntPtr hdc) =>
{
// You Custom Code.
return glSwapBuffersHook.wglSwapBuffers_orig(hdc); ;
};
break;
case RenderSpy.Graphics.GraphicsType.vulkan:
break;
default:
break;
}
// ... you more code
// Terminate.... runtines.
// Destroy Hook
// CurrentHook.Uninstall();
MIT License
Copyright (c) 2019-2023 DestroyerDarkNess
Permission is hereby granted, free of charge, to any person obtaining a copy
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SOFTWARE.