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Merge pull request #2223 from carstene1ns/version-0.6.2.1
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Version 0.6.2.1
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Ghabry authored May 22, 2020
2 parents 6d3439f + 1f4d4c8 commit b599588
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Showing 8 changed files with 23 additions and 17 deletions.
2 changes: 1 addition & 1 deletion CMakeLists.txt
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@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.7)

project(EasyRPG_Player VERSION 0.6.2 LANGUAGES CXX)
project(EasyRPG_Player VERSION 0.6.2.1 LANGUAGES CXX)

# Extra CMake Module files
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/builds/cmake/Modules")
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12 changes: 6 additions & 6 deletions README.md
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Expand Up @@ -70,10 +70,10 @@ Building requirements:

Step-by-step instructions:

tar xf easyrpg-player-0.6.2.tar.xz # unpack the tarball
cd easyrpg-player-0.6.2 # enter in the package directory
./configure # find libraries, set options
make # compile the executable
tar xf easyrpg-player-0.6.2.1.tar.xz # unpack the tarball
cd easyrpg-player-0.6.2.1 # enter in the package directory
./configure # find libraries, set options
make # compile the executable

Additional building requirements when using the source tree (git):

Expand All @@ -99,8 +99,8 @@ Building requirements:

Step-by-step instructions:

tar xf easyrpg-player-0.6.2.tar.xz # unpack the tarball
cd easyrpg-player-0.6.2 # enter in the package directory
tar xf easyrpg-player-0.6.2.1.tar.xz # unpack the tarball
cd easyrpg-player-0.6.2.1 # enter in the package directory
cmake . -DCMAKE_BUILD_TYPE=Release # configure project
cmake --build . # compile the executable
sudo cmake --build . --target install # install system-wide
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2 changes: 1 addition & 1 deletion builds/switch/Makefile
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Expand Up @@ -49,7 +49,7 @@ EXEFS_SRC := exefs_src

APP_TITLE := EasyRPG Player
APP_AUTHOR := EasyRPG Team & Rinnegatamante
APP_VERSION := 0.6.2
APP_VERSION := 0.6.2.1
ICON := icon.jpg

#---------------------------------------------------------------------------------
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4 changes: 2 additions & 2 deletions builds/wii/meta.xml
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Expand Up @@ -2,8 +2,8 @@
<app version="1">
<name>EasyRPG Player</name>
<coder>EasyRPG Team</coder>
<version>0.6.2</version>
<release_date>20200426000000</release_date>
<version>0.6.2.1</version>
<release_date>20200522000000</release_date>
<short_description>RPG Maker 2000/2003 player</short_description>
<long_description>EasyRPG Player is a Role Playing Game interpreter for playing games created by RPG Maker 2000/2003.

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2 changes: 1 addition & 1 deletion configure.ac
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Expand Up @@ -2,7 +2,7 @@
# Process this file with autoconf to produce a configure script.

AC_PREREQ([2.69])
AC_INIT([easyrpg-player],[0.6.2],[https://github.com/EasyRPG/Player/issues],[easyrpg-player],[https://easyrpg.org])
AC_INIT([easyrpg-player],[0.6.2.1],[https://github.com/EasyRPG/Player/issues],[easyrpg-player],[https://easyrpg.org])

AC_CONFIG_AUX_DIR([builds/autoconf/aux])
AM_INIT_AUTOMAKE([1.11.4 foreign subdir-objects tar-ustar -Wall dist-xz])
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2 changes: 1 addition & 1 deletion resources/osx/Info.plist
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Expand Up @@ -31,7 +31,7 @@
<string>APPL</string>

<key>CFBundleShortVersionString</key>
<string>0.6.2</string>
<string>0.6.2.1</string>

</dict>
</plist>
8 changes: 4 additions & 4 deletions resources/player.rc
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Expand Up @@ -3,8 +3,8 @@
1 24 "player.xml"
#endif
1 VERSIONINFO
FILEVERSION 0,6,2,0
PRODUCTVERSION 0,6,2,0
FILEVERSION 0,6,2,1
PRODUCTVERSION 0,6,2,1
FILETYPE 0x00000001L
{
BLOCK "StringFileInfo"
Expand All @@ -13,13 +13,13 @@ FILETYPE 0x00000001L
{
VALUE "Comments", "https://easyrpg.org"
VALUE "CompanyName", "EasyRPG Project"
VALUE "FileVersion", "0.6.2.0"
VALUE "FileVersion", "0.6.2.1"
VALUE "FileDescription", "EasyRPG Player"
VALUE "InternalName", "easyrpg-player"
VALUE "LegalCopyright", "2007-2019 EasyRPG Project"
VALUE "OriginalFilename", "Player.exe"
VALUE "ProductName", "EasyRPG Player"
VALUE "ProductVersion", "0.6.2.0"
VALUE "ProductVersion", "0.6.2.1"
}
}
BLOCK "VarFileInfo"
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8 changes: 7 additions & 1 deletion src/version.h
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Expand Up @@ -29,13 +29,19 @@
#define PLAYER_MAJOR 0
#define PLAYER_MINOR 6
#define PLAYER_PATCH 2
#define PLAYER_TWEAK 1
#define PLAYER_ADDTL ""

#if PLAYER_TWEAK > 0
#define PLAYER_VERSION TO_STRING(PLAYER_MAJOR) "." TO_STRING(PLAYER_MINOR) "." TO_STRING(PLAYER_PATCH) "." TO_STRING(PLAYER_TWEAK)
#else
#define PLAYER_VERSION TO_STRING(PLAYER_MAJOR) "." TO_STRING(PLAYER_MINOR) "." TO_STRING(PLAYER_PATCH)
#endif

/**
* Version written to the easyrpg_data.version field in savegames.
* Increment the last digit (0) only when having a good reason.
*/
#define PLAYER_SAVEGAME_VERSION (PLAYER_MAJOR * 1000 + PLAYER_MINOR * 100 + PLAYER_PATCH * 10 + 0)
#define PLAYER_SAVEGAME_VERSION (PLAYER_MAJOR * 1000 + PLAYER_MINOR * 100 + PLAYER_PATCH * 10 + 1)

#endif /* EP_VERSION_H */

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