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Fabiz/gdc2011-android-opengl
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To build: 1. Download the Android 3.0 SDK (the app will run on 2.2) and the NDK 2. Go to the jni directory and run ndk-build 3. Open the project in Eclipse and build with the Android plugin To create compressed mipmaps: 1. Get etcpack from http://devtools.ericsson.com/node/6 2. If you're on unix, apply the patch in this directory to etcpack: patch -p0 < ~/src/gdc2011-android-opengl/etcpack_unix.patch 3. Build etcpack: g++ -c *.cxx g++ -o etcpack *.o 4. Run the mips.sh script To recreate the geometry files: 1. gcc -o sphere sphere.c -std=c99 && ./sphere && cp *.jet res/raw/ To look at the program logs: 1. /path/to/android-sdk/platform-tools/adb logcat GDC11:V *:W
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