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Possible Interfaces -------------------- ecasound = new ECASound({ bg: 'music1.wav', two: 'music2.wav', three: 'music3.wav' }); ecasound._.bg .queue(40) .play(0) .until(173) .volume(0) .fade(100, 2) .fade( 20, 4, 'two.start - 2') .fade(100, 4, 'two.end - 2') .fade( 20, 4, 'three.start - 2') .fade(100, 4, 'three.end - 2') .fade( 0, 4, 'bg.end - 2') ecasound._.two .play(5.7) .volume(0) .fade(100, 2) .fade( 0, 2, 'bg.end - 2') ecasound._.three .play(33.3) .volume(0) .fade(100, 2) .fade( 0, 2, 'bg.end - 2') // -------------- var oBG = new Track('bg', 'music1.wav').queue(40); var oOne = new Track('two', 'music2.wav'); var oTwo = new Track('three', 'music3.wav'); oBG.play(0) .until(173) .volume(0) .fade(100, 2) .fade( 20, 4, 'two.start - 2') .fade(100, 4, 'two.end - 2') .fade( 20, 4, 'three.start - 2') .fade(100, 4, 'three.end - 2') .fade( 0, 4, 'bg.end - 2') oOne.play(5.7) .volume(0) .fade(100, 2) .fade( 0, 2, 'bg.end - 2') oTwo.play(33.3) .volume(0) .fade(100, 2) .fade( 0, 2, 'bg.end - 2') ecasound = new ECASound(oBG, oOne, oTwo); // -------------- var oBG = new Track('bg', 'music1.wav').queue(40); var oOne = new Track('two', 'music2.wav'); var oTwo = new Track('three', 'music3.wav'); new ECASound( oBG.play(0) .until(173) .volume(0) .fade(100, 2) .fade( 20, 4, 'two.start - 2') .fade(100, 4, 'two.end - 2') .fade( 20, 4, 'three.start - 2') .fade(100, 4, 'three.end - 2') .fade( 0, 4, 'bg.end - 2'), oOne.play(5.7) .volume(0) .fade(100, 2) .fade(0, 2, 'bg.end - 2'), oTwo.play(33.3) .volume(0) .fade(100, 2) .fade(0, 2, 'bg.end - 2') );
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