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wangqian0216 edited this page Jan 11, 2022 · 4 revisions

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Introduction

Purpose: Terrain Adaptive Locomotion (TerrainRLSim) project for simulating the environments for RL projects.

Getting Started

Features

Major Environments

Various Terrain Types

  • Typical

Mixed, slopes-mixed, narrow-gaps, tight-gaps, slopes-gaps terrain, slopes-steps, and slopes-walls terrains

  • Other

Rough and steps

Advanced Action Models

  • Torques
  • Desired velocity
  • Desired position
  • Muscle-based models

DeepLoco Environments

  • 3D simulations
  • Complex environments

PLAID Environments

  • An extension of the major environments

Installation Instructions

See README.md

Libraries Support Available

  • OpenGL >= 3.3
  • Premake >= 4
  • Python Library >= 3.5

Paper Reference

Paper reference: https://arxiv.org/pdf/1804.06424.pdf

Support and Collaboration

  • FAQ Page
  • Ask a Question
  • Submit an Issue

Information

  • Change Log