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wangqian0216 edited this page Jan 11, 2022
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Purpose: Terrain Adaptive Locomotion (TerrainRLSim) project for simulating the environments for RL projects.
- Typical
Mixed, slopes-mixed, narrow-gaps, tight-gaps, slopes-gaps terrain, slopes-steps, and slopes-walls terrains
- Other
Rough and steps
- Torques
- Desired velocity
- Desired position
- Muscle-based models
- 3D simulations
- Complex environments
- An extension of the major environments
See README.md
- OpenGL >= 3.3
- Premake >= 4
- Python Library >= 3.5
Paper reference: https://arxiv.org/pdf/1804.06424.pdf
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