Originally written by Sam Claassens and Daniel Gawryjolek. Sam - Added in some extra stuff to make it support Oculus Rift DK2 (Runtime version > v0.43).
Game information: https://semisortedblog.wordpress.com/2015/04/12/introducing-zasteroids-full-game-and-codebase/
A XNA-based twist on the original Asteroids game - it's 3D, Oculus Rift-enabled, and has enough crepuscular rays to blind a small rhino.
To build in Visual Studio 2013:
- Pull down the repo
- Install XNA Refresh (http://mxa.codeplex.com/releases/view/117230)
- Install WIX if you want to build the installer as well (https://wix.codeplex.com/releases/view/610859)
- Build and play!
The binaries are also available on SemiSorted (https://semisortedblog.wordpress.com/).
Changelog: 3/28/2015 - Imported into GitHub after finally breaking it off from Zita Asteria