A Doom fan prototype game with Webcam control implemented using Processing
- Open the mouth: go forward
- Move to right: rotate to right
- Move to left: rotate to left
- Raise the eyebrows: shoot if there is an enemy
For a complete list of authors, see AUTHORS file
- Hector Miguel Martín Álvarez: https://github.com/HectorMartinAlvarez
- David Parreño Barbuzano: https://github.com/losedavidpb
See INSTALL file for more information about the installation.
If you're having trouble, please contact [email protected]
- Copyright (C) 1993-1996 id Software, Inc.
- Title Font: https://fontmeme.com/fonts/amazdoom-font/
- Option Font: https://www.fontspace.com/category/doom
- Sounds: https://github.com/Olde-Skuul/doom3do
- QueasyCam: https://github.com/jrc03c/queasycam
- PeasyCam: https://github.com/jdf/peasycam/
- FaceOSC: https://github.com/kylemcdonald/ofxFaceTracker
- Collision Detection: https://www.jeffreythompson.org/collision-detection/
- Modelo 3D: "Doom II - MAP01: Entryway" (https://skfb.ly/6B6zu) by vrchris is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).