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Merge pull request #3306 from Smufrik/cataclysm
Updates to the warlock profile and lua, updated the priest.lua
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# Opener | ||
actions.precombat+=/mind_spike | ||
actions.precombat+=/shadow_word_pain | ||
actions+=/shadowfiend,if=!pet.alive | ||
actions+=/shadow_word_pain,if=!ticking&target.debuff.shadow_word_pain.remains<tick_time | ||
actions+=/mind_flay,if=buff.shadow_orb.stack>=1&buff.evangelism.stack=5 | ||
actions+=/mind_blast,if=buff.shadow_orb.react | ||
actions+=/devouring_plague,if=!ticking&target.debuff.devouring_plague.remains<tick_time | ||
actions+=/vampiric_touch,if=!ticking&target.debuff.vampiric_touch.remains<tick_time | ||
actions+=/run_action_list,name=aoe,if=active_enemies>=2 | ||
actions+=/run_action_list,name=st | ||
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# Main Rotation | ||
actions.st+=/mind_blast,if=cooldown.mind_blast.remains=0&target.debuff.vampiric_touch.up | ||
actions.st+=/mind_flay,if=buff.mind_flay.stack<3&target.debuff.shadow_word_pain.remains>1 | ||
actions.st+=/devouring_plague,if=target.debuff.devouring_plague.remains<tick_time | ||
actions.st+=/vampiric_touch,if=target.debuff.vampiric_touch.remains<tick_time | ||
actions.st+=/shadow_word_death,if=target.health.pct<25|mana.pct<15 | ||
actions.st+=/mind_blast,if=buff.shadow_orb.react | ||
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# Cooldown and Utility | ||
actions.st+=/shadowfiend,if=cooldown.shadowfiend.remains=0 | ||
actions.st+=/archangel,if=buff.evangelism.stack=5&(target.debuff.vampiric_touch.remains>6&target.debuff.devouring_plague.remains>6&target.debuff.shadow_word_pain.remains>6) | ||
actions.st+=/dispersion,if=mana.pct<15 | ||
actions.st+=/pain_suppression,if=health.pct<50&!buff.dispersion.up | ||
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# AoE Rotation | ||
actions.aoe+=/mind_sear | ||
actions.aoe+=/shadow_word_pain,if=target.debuff.shadow_word_pain.remains<3 | ||
actions.aoe+=/vampiric_touch,if=target.debuff.vampiric_touch.remains<3 | ||
actions.aoe+=/devouring_plague,if=target.debuff.devouring_plague.remains<3 | ||
actions.aoe+=/mind_blast,if=buff.shadow_orb.react | ||
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# Talent-Specific Actions (Adjust based on your talent choices) | ||
actions.st+=/mind_spike,if=talent.mind_spike.enabled&buff.archangel.up | ||
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# Fillers | ||
actions.st+=/mind_flay,if=buff.evangelism.stack<5 | ||
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# Precombat Buffs | ||
actions.precombat+=/power_word_fortitude,if=buff.power_word_fortitude.down | ||
actions.precombat+=/inner_fire |
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Smufrik assassination rogue | ||
actions.precombat=tol_vir_potion,if=!stealthed.all | ||
actions.precombat+=/variable,name=trinket_sync_slot,value=1,if=trinket.1.has_stat.any_dps&(!trinket.2.has_stat.any_dps|trinket.1.cooldown.duration>=trinket.2.cooldown.duration) | ||
actions.precombat+=/variable,name=trinket_sync_slot,value=2,if=trinket.2.has_stat.any_dps&(!trinket.1.has_stat.any_dps|trinket.2.cooldown.duration>trinket.1.cooldown.duration) | ||
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actions=stealth,if=!stealthed.all | ||
actions+=/garrote,if=stealthed.all | ||
actions+=/slice_and_dice,if=!buff.slice_and_dice.up | ||
actions+=/call_action_list,name=st | ||
actions+=/variable,name=regen_saturated,value=energy.regen_combined>settings.regen_threshold | ||
actions+=/variable,name=single_target,value=spell_targets.fan_of_knives<2 | ||
actions+=/variable,name=cold_blood_casted,value=1,if=prev_gcd.1.cold_blood | ||
actions+=/variable,name=priority_rotation,value=priority_rotation | ||
actions+=/variable,name=not_pooling,if=(debuff.shiv.up|cooldown.thistle_tea.full_recharge_time<20)|(buff.envenom.up&buff.envenom.remains<=2)|energy.pct>=80|fight_remains<=90,value_else=|debuff.shiv.up|cooldown.thistle_tea.full_recharge_time<20)|energy.pct>=80 | ||
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actions+=/expose_armor,if=settings.maintain_expose&combo_points.current>=4 | ||
actions+=/kick,if=!stealthed.all | ||
actions+=/envenom,if=talent.cut_to_the_chase.enabled&buff.slice_and_dice.up&buff.slice_and_dice.remains<5&combo_points>=2 | ||
actions+=/recuperate,if=health.pct<30&combo_points>=3 | ||
actions+=/call_action_list,name=cds | ||
actions+=/shiv,if=debuff.dispellable_enrage.up | ||
actions+=/call_action_list,name=defensives | ||
actions+=/call_action_list,name=defensives,if=toggle.defensives | ||
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actions.st+=/variable,name=use_filler,value=combo_points.deficit>1|!variable.single_target | ||
actions.st+=/variable,name=use_filler,value=combo_points.deficit>1|variable.not_pooling|!variable.single_target | ||
actions.st+=/garrote,if=stealthed.all | ||
actions.st+=/rupture,if=buff.overkill.up&dot.rupture.remains<tick_time|target.time_to_die>6&dot.rupture.remains<tick_time | ||
actions.st+=/rupture,if=combo_points>1&buff.overkill.up&refreshable&target.time_to_die-remains>20|combo_points>1&target.time_to_die>6&refreshable | ||
actions.st+=/berserking,if=buff.bloodlust.up|target.time_to_die<20 | ||
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actions.st+=/envenom,if=target.health.pct>35&combo_points>4&energy>80&buff.envenom.up|target.health.pct>35&buff.envenom.down&energy>55&combo_points>4 | ||
actions.st+=/fan_of_knives,target_if=!dot.deadly_poison_dot.ticking&(!priority_rotation|dot.garrote.ticking|dot.rupture.ticking),if=variable.use_filler&spell_targets.fan_of_knives>=5 | ||
actions.st+=/fan_of_knives,if=variable.use_filler&(!priority_rotation&spell_targets.fan_of_knives>=5) | ||
actions.st+=/mutilate,cycle_targets=1,if=!dot.deadly_poison_dot.ticking&(combo_points.deficit>1|!variable.single_target)&spell_targets.fan_of_knives=2 | ||
actions.st+=/fan_of_knives,target_if=!dot.deadly_poison_dot.ticking&(!priority_rotation|dot.garrote.ticking|dot.rupture.ticking),if=variable.use_filler&spell_targets.fan_of_knives>=3 | ||
actions.st+=/mutilate,cycle_targets=1,if=!dot.deadly_poison_dot.ticking&(combo_points.deficit>1|variable.not_pooling|!variable.single_target)&spell_targets.fan_of_knives=2 | ||
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actions.st+=/mutilate,if=variable.use_filler&((target.health.pct>35)|(target.health.pct<35&!settings.backstab)) | ||
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actions.st+=/backstab,if=settings.backstab&variable.use_filler&target.health.pct<35 | ||
actions.st+=/envenom,if=target.health.pct<35&combo_points=5&energy>65 | ||
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actions.cds+=/vendetta,if=cooldown.vandetta.charges=2&target.debuff.garrote.duration>6 | ||
actions.cds+=/cold_blood,if=buff.vendetta.up|target.time_to_die<=120 | ||
actions.cds+=/vendetta,if=cooldown.vendetta.charges=2&target.debuff.garrote.duration>6 | ||
actions.cds+=/cold_blood,if=debuff.vendetta.up&combo_points=5|target.time_to_die<=120& combo_points=5 | ||
actions.cds+=/vendetta,if=target.time_to_die>30&buff.slice_and_dice.up&debuff.rupture.up | ||
actions.cds+=/vanish,if=energy<50&!buff.stealth.up&!buff.overkill.up | ||
actions.cds+=/synapse_springs,if=buff.swordguard_embroidery.down&debuff.vendetta.up | ||
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actions.cds+=/call_action_list,name=misc_cds | ||
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actions.misc_cds+=/blood_fury,if=debuff.vendetta.up | ||
actions.misc_cds+=/berserking,if=debuff.vendetta.up | ||
actions.misc_cds+=/tol_vir_potion,if=buff.bloodlust.react & target.time_to_die<=120 | ||
actions.misc_cds+=/unsolvable_riddle,if=buff.vandetta.up|target.time_to_die<120&buff.bloodlust.up | ||
actions.misc_cds+=/swordguard_embroidery,if=buff.vandetta.up | ||
actions.misc_cds+=/synapse_springs,if=buff.swordguard_embroidery.down&buff.vandetta.up | ||
actions.misc_cds+=/synapse_springs,if=buff.swordguard_embroidery.down&debuff.vendetta.up | ||
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actions.defensives+=/cloak_of_shadows,if=health.pct<=20&!buff.cloak_of_shadows.up | ||
actions.defensives+=/evasion,if=health.pct<=35&!buff.evasion.up | ||
actions.defensives+=/recuperate,if=health.pct<30&combo_points>=3 |
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Smufrik Rogue Subtlety | ||
# Opener | ||
actions.precombat+=/slice_and_dice,if=combo_points>=5 | ||
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actions+=/call_action_list,name=init | ||
actions+=/call_action_list,name=opener,if=target.time_to_die>0&!dot.rupture.ticking | ||
actions+=/run_action_list,name=st | ||
actions+=/premeditation | ||
actions+=/ambush,if=stealthed.all | ||
actions+=/rupture,if=combo_points>1&debuff.rupture.down | ||
actions+=/hemorrhage,if=debuff.hemorrhage.down | ||
actions+=/shadow_dance,if=buff.shadow_dance.down | ||
actions+=/shadowstep | ||
actions+=/ambush,if=buff.shadowstep.react | ||
actions+=/recuperate,if=combo_points>1&buff.recupate.down | ||
actions+=/ambush,if=combo_points<5&stealthed.all | ||
actions+=/eviscerate,if=combo_points>=5 | ||
actions+=/run_action_list,name=mr,if=buff.find_weakness.up | ||
actions+=/run_action_list,name=sr,if=buff.find_weakness.down | ||
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actions.init+=/variable,name=rupture_maintain,value=combo_points.current=5&buff.master_of_subtlety.up | ||
actions.init+=/variable,name=eviscerate_use,value=combo_points.current=5&!variable.rupture_maintain | ||
actions.init+=/variable,name=recuperate_maintain,value=buff.energetic_recovery.down | ||
actions.init+=/variable,name=find_weakness_apply,value=buff.vanish.up|buff.shadow_dance.up | ||
# Main Rotation (Find Weakness Uptime) | ||
actions.mr+=/eviscerate,if=combo_points>=6&target.debuff.rupture.remains<3 | ||
actions.mr+=/eviscerate,if=buff.shadow_dance.up&combo_points>=5 | ||
actions.mr+=/rupture,if=combo_points>=5&target.debuff.rupture.remains<3 | ||
actions.mr+=/vanish,if=buff.find_weakness.remains<=3 | ||
actions.mr+=/premeditation,if=buff.vanish.up | ||
actions.mr+=/ambush,if=buff.vanish.up | ||
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actions.opener+=/tricks_of_the_trade | ||
actions.opener+=/slice_and_dice,if=combo_points.current=5 | ||
actions.opener+=/potion,name=potion_of_the_tol_vir | ||
actions.opener+=/stealth | ||
actions.opener+=/premeditation | ||
actions.opener+=/shadowstep | ||
actions.opener+=/ambush | ||
actions.opener+=/rupture,if=combo_points.current=5 | ||
actions.opener+=/hemorrhage | ||
actions.opener+=/backstab,if=combo_points.current<4 | ||
actions.opener+=/slice_and_dice,if=combo_points.current=5&buff.slice_and_dice.down | ||
actions.opener+=/recuperate,if=combo_points.current=5&buff.slice_and_dice.up | ||
# Standard Rotation (Find Weakness Downtime) | ||
actions.sr+=/eviscerate,if=combo_points>=6&target.debuff.rupture.remains<3 | ||
actions.sr+=/rupture,if=combo_points>=5&target.debuff.rupture.remains<3 | ||
actions.sr+=/hemorrhage,if=target.debuff.hemorrhage.remains<3 | ||
actions.sr+=/recuperate,if=buff.recuperate.down&energy.time_to_max>2.5 | ||
actions.sr+=/preparation,if=(buff.vanish.down&cooldown.vanish.remains<5)|(buff.shadow_dance.down&cooldown.shadow_dance.remains<5) | ||
# Filler | ||
actions.sr+=/backstab,if=combo_points<5 | ||
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actions.st+=/rupture,if=variable.rupture_maintain | ||
actions.st+=/slice_and_dice,if=buff.slice_and_dice.down | ||
actions.st+=/recuperate,if=variable.recuperate_maintain | ||
actions.st+=/preparation | ||
actions.st+=/tricks_of_the_trade | ||
actions.st+=/shadow_dance,if=energy.current>80 | ||
actions.st+=/shadowstep,if=buff.shadow_dance.up&combo_points.current<5 | ||
actions.st+=/premeditation,if=buff.vanish.up|buff.shadow_dance.up | ||
actions.st+=/ambush,if=variable.find_weakness_apply | ||
actions.st+=/hemorrhage,if=debuff.hemorrhage.down | ||
actions.st+=/eviscerate,if=variable.eviscerate_use | ||
actions.st+=/backstab | ||
actions.st+=/hemorrhage,if=!action.backstab.usable | ||
actions.st+=/expose_armor,if=settings.maintain_expose&combo_points.current>=4 | ||
# Cooldowns (Shadow Dance and Vanish) | ||
actions.cooldowns+=/shadow_dance,if=cooldown.shadow_dance.ready | ||
actions.cooldowns+=/vanish,if=cooldown.vanish.ready&energy.time_to_max>2.5 | ||
actions.cooldowns+=/shadowstep,if=buff.shadow_dance.up | ||
actions.cooldowns+=/ambush,if=buff.shadow_dance.up|buff.stealth.up |
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# Opener | ||
actions.precombat+=/volcanic_potion | ||
actions.precombat+=/fel_armor,if=buff.armor.down | ||
actions.precombat+=/summon_felhunter,if=!pet.alive | ||
actions.precombat+=/soul_harvest,if=soul_shards<3 | ||
actions+=/shadow_bolt,if=debuff.shadow_embrace.down & target.health.pct > 25 | ||
actions+=/group_curse,if=debuff.my_curse.down&curse_grouped | ||
actions+=/solo_curse,if=debuff.my_curse.down | ||
actions+=/haunt,use_off_gcd=1,if=!target.debuff.haunt.up|dot.haunt.remains<cast_time+latency+1 | ||
actions+=/demon_soul,if=pet.alive | ||
actions+=/unstable_affliction,if=debuff.unstable_affliction.down | ||
actions+=/run_action_list,name=st | ||
actions+=/call_action_list,name=aoe,if=active_enemies>1 | ||
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# Single Target Rotation | ||
actions.st+=/summon_felhunter,if=!pet.alive | ||
actions.st+=/group_curse,if=debuff.my_curse.down&curse_grouped | ||
actions.st+=/solo_curse,if=debuff.my_curse.down | ||
actions.st+=/corruption,if=debuff.corruption.remains<tick_time | ||
actions+=/haunt,use_off_gcd=1,if=!target.debuff.haunt.up|dot.haunt.remains<cast_time+latency+3 | ||
actions.st+=/bane,if=debuff.my_bane.remains<15 | ||
actions.st+=/unstable_affliction,if=target.debuff.unstable_affliction.remains<tick_time&target.health.pct>25 | ||
actions.st+=/drain_soul,if=target.health.pct<=25 | ||
actions.st+=/shadowflame,if=target.distance<7 | ||
actions.st+=/soulburn,if=moving | ||
actions.st+=/soul_fire,if=buff.soulburn.up | ||
actions.st+=/demon_soul | ||
actions.st+=/fel_flame,if=buff.fel_spark.up|moving | ||
actions.st+=/shadow_bolt,if=target.health.pct > 25 & target.distance > 7 |debuff.shadow_embrace.down & target.health.pct > 25|target.distance<7&cooldown.shadowflame.remains>3 | ||
actions.st+=/life_tap,if=mana.pct<10|glyph.life_tap.enabled&buff.life_tap.remains<5 | ||
actions.st+=/call_action_list,name=aoe,if=active_enemies>2 | ||
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# AoE Rotation | ||
actions.aoe+=/corruption,if=target.debuff.corruption.remains<3,target_if=debuff.corruption.remains | ||
actions.aoe+=/unstable_affliction,if=target.debuff.unstable_affliction.remains<3 | ||
actions.aoe+=/bane_of_agony,if=debuff.bane_of_agony.remains<tick_time&!bane_priority.ticking | ||
actions.aoe+=/soulburn,if=cooldown.seed_of_corruption.remains<gcd&active_enemies>2 | ||
actions.aoe+=/seed_of_corruption,if=buff.soulburn.up&active_enemies>2 | ||
actions.aoe+=/seed_of_corruption,if=active_enemies>=6 | ||
actions.aoe+=/shadowflame,if=target.distance<7 | ||
actions.aoe+=/shadow_bolt,cycle_targets=1 | ||
actions.aoe+=/curse_of_the_elements,if=active_enemies>5&debuff.curse_of_elements.remains<3&!target.distance.yard>5 | ||
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# Soul Swap Logic (2 targets) | ||
actions.aoe+=/soul_swap,if=target.debuff.bane_of_agony.up&active_enemies=2 |
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actions.precombat+=/fel_armor,if=buff.armor.down|buff.armor.remains<180 | ||
actions.precombat+=/summon_imp,if=!pet.active | ||
actions.precombat+=/life_tap,if=glyph.life_tap.enabled&buff.life_tap.down | ||
actions.precombat+=/volcanic_potion | ||
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actions+=/run_action_list,name=st,if=active_enemies<2 | ||
actions+=/run_action_list,name=aoe,if=active_enemies>1 | ||
actions+=/run_action_list,name=life,if=health.pct<25 | ||
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actions.st+=/group_curse,if=debuff.my_curse.down&curse_grouped | ||
actions.st+=/immolate,if=!ticking&dot.immolate.remains<tick_time | ||
actions.st+=/conflagrate | ||
actions.st+=/solo_curse,if=debuff.my_curse.down | ||
actions.st+=/life_tap,if=glyph.life_tap.enabled&buff.life_tap.down | ||
actions.st+=/chaos_bolt | ||
actions.st+=/corruption,if=!ticking&dot.corruption.remains<tick_time | ||
actions.st+=/inferno,if=target.time_to_die<=60&mana.pct>20&setting.inferno_enabled|target.health.pct<40&setting.inferno_enabled | ||
actions.st+=/life_tap,if=moving&mana.pct<80|mana.pct<10 | ||
actions.st+=/incinerate | ||
actions.st+=/curse_of_doom,if=target.time_to_die>60&debuff.my_curse.down | ||
actions.st+=/curse_of_agony,if=target.time_to_die<60&!debuff.curse_of_doom.remains>tick_time | ||
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actions.aoe+=/shadowflame,cycle_targets=1,if=active_enemies>3&target.distance<10 | ||
actions.aoe+=/seed_of_corruption,cycle_targets=1,if=active_enemies>3&!ticking | ||
actions.aoe+=/immolate,cycle_targets=1,if=!ticking | ||
actions.aoe+=/corruption,line_cd=6,cycle_targets=1,if=moving | ||
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actions.life+=/death_coil | ||
actions.life+=/drain_life |
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