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Releases: JasonMa0012/MooaToon

5.4-2024.10.26

26 Oct 11:39
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[5e17a8e]
Fix Compiler Version

Conflicts:

Engine/Plugins/NukeServer/Binaries/Win64/UnrealEditor.modules

[46e69e6]
Update VRM4U

[7bf9afe]
Fix lighting with multi directional lights

[2798488]
Change: Move Shadow Opacity to Base Input

[0aefea3]
Change: Use Opacity Mask as Shadow Opacity

Conflicts:

Plugins/MooaToon/Content/MaterialFunctions/MF_TranslucencyShadowToOpacityMask.uasset

5.4-2024.10.15

15 Oct 13:47
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[ee78976]
Fix Houdini Sample

[97d75d9]
Rename outline depth fade parameters

[f80067b]
Remove blueprints that cause packaging errors

5.4-2024.09.15

15 Sep 14:33
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[ba0237c]

  • Add PPV Shadow Bias

  • Remove PPV Color Adjustments

  • Change PPV Saturation Pow to Saturation Scale

[6bcb6c2]
Merge branch 'EpicGames:5.4' into 5.4

[f80067b]
Remove blueprints that cause packaging errors

[22eab08]
Merge branch '5.4_MooaToonProject' of https://github.com/Jason-Ma-0012/MooaToon-Engine into 5.4_MooaToonProject

[213217a]

  • Add BP_MooaLookDevTool Shadow Bias

  • Remove BP_MooaLookDevTool Color Adjustments

  • Change BP_MooaLookDevTool Saturation Pow to Saturation Scale

5.4-2024.09.09

08 Sep 17:57
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[ba0237c]

  • Add PPV Shadow Bias

  • Remove PPV Color Adjustments

  • Change PPV Saturation Pow to Saturation Scale

[6bcb6c2]
Merge branch 'EpicGames:5.4' into 5.4

[847de5e]
Localization Automation using CL 36077221

[CL 36091763 by buildmachine in 5.4 branch]

[afb4b74]
Merge branch 'EpicGames:5.4' into 5.4

[e58f693]
Localization Automation using CL 35895593

[CL 35906825 by buildmachine in 5.4 branch]

[eeccda0]
Localization Automation using CL 35835932

[CL 35884429 by buildmachine in 5.4 branch]

[22eab08]
Merge branch '5.4_MooaToonProject' of https://github.com/Jason-Ma-0012/MooaToon-Engine into 5.4_MooaToonProject

[213217a]

  • Add BP_MooaLookDevTool Shadow Bias

  • Remove BP_MooaLookDevTool Color Adjustments

  • Change BP_MooaLookDevTool Saturation Pow to Saturation Scale

5.4-2024.08.26

26 Aug 13:45
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[80722a5]
Merge branch 'EpicGames:5.4' into 5.4

[5af8f62]
Fix DiffuseColorRampUVOffset with Distance Field Facial Shadow

5.4-2024.08.24

24 Aug 11:23
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[64ca3f9]
Fix Multi Directional Lights Rendering

[40d3eab]
Update Houdini Sample

5.3-2024.10.26

26 Oct 10:07
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[5bd7f80]
Fix Compiler Version

[932a9a9]
Fix lighting with multi directional lights

Conflicts:

Engine/Shaders/Private/ToonShadingCommon.ush

[41a0263]
Fix Multi Directional Lights Rendering

Conflicts:

Engine/Source/Runtime/Renderer/Private/SceneRendering.cpp

[179e1f2]
Fix water rendering

[db55d9e]
Change: Move Shadow Opacity to Base Input

[7a72470]
Change: Use Opacity Mask as Shadow Opacity

5.4-2024.08.19

19 Aug 15:21
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5.3-2024.08.13

13 Aug 12:48
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[179e1f2]
Fix water rendering

5.3-2024.06.18

18 Jun 14:32
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[586b234]
Update SDF Facial Shadow

[ef9cb30]
Fix SDF Facial Shadow errors at particular angles

[c0041cf]
Add per texture sampler