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Better ComposeScene
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#1424
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density: Density = Density(1f), | ||
layoutDirection: LayoutDirection = LayoutDirection.Ltr, | ||
size: IntSize? = null, | ||
coroutineContext: CoroutineContext = Dispatchers.Unconfined, |
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Now would be a good time to change this default here and on CanvasLayersComposeScene
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Good point, thanks for reminder
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fada539
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MultiLayerComposeScene
->CanvasLayersComposeScene
SingleLayerComposeScene
->PlatformLayersComposeScene
ERROR
for oldComposeScene