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Master #1

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Master #1

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Commits on May 11, 2017

  1. Try to improve the parsing of v3 files...

    - read the structure « PSFill » (and do not recover it)
    - read the structure « PathText » (and only recover the DisplayText in
    its original position, ie. before the join)
    - retrieve the justification in DisplayText (excepted « topBottom »)
    - recover most character's properties excepted the TextEffects(*)
    - remove the padding in the text-boxes,
    - basic recovering of dashes « LinePat »
    - basic recovering of arrows «  ArrowPath »
    - ...
    
    Change-Id: I540b24dcb393a66d4d3ac8f90c834d9bd2950d9f
    osnola committed May 11, 2017
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  2. Read BlendObject zone + try to retrieve the paragraph attributes...

    Change-Id: I4e9fad2a51ef568d607414d5edfb36d1d2d7a3dc
    osnola committed May 11, 2017
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  3. Try to retrieve more line/fill styles + correct textbox's rotation ce…

    …nter.
    
    Change-Id: I7fccc17b00e5e0d82dcca572ac600fb5bbdb6744
    osnola committed May 11, 2017
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  4. v3: try to retrieve the text effect, v4: try to retrieve more complex…

    … textbox
    
    Note:
    The v4’s textboxes are some tables which can contain many rows and many
    columns.
    
    Currently, when a textbox contains several cells, I set its size to the
    table’s dimension. If we can chain textbox, we can do better (i.e. I
    begin to code it, look for HAVE_CHAINED_TEXTBOX in FHCollector.cpp)
    
    Change-Id: I886911f4bc5cc3a6aa878c0be96699030862d3f8
    osnola committed May 11, 2017
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