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address #242, #546, #548, proceed CS crossover, small other fixes and…
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… improvements
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Lurkars committed Apr 5, 2024
1 parent 9467bec commit 8b812ec
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Showing 22 changed files with 921 additions and 141 deletions.
10 changes: 8 additions & 2 deletions data/cs/character/bleeding-claw.json
Original file line number Diff line number Diff line change
Expand Up @@ -138,8 +138,14 @@
"type": "plus1",
"effects": [
{
"type": "custom",
"value": "%data.custom.perks.bleeding-claw.1%"
"type": "changeType",
"value": "plus3",
"effects": [
{
"type": "custom",
"value": "%data.custom.perks.bleeding-claw.1%"
}
]
}
]
}
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10 changes: 8 additions & 2 deletions data/cs/character/chain-helmet.json
Original file line number Diff line number Diff line change
Expand Up @@ -86,8 +86,14 @@
"type": "plus0",
"effects": [
{
"type": "custom",
"value": "%data.custom.perks.chain-helmet.2%"
"type": "changeType",
"value": "plus2",
"effects": [
{
"type": "custom",
"value": "%data.custom.perks.chain-helmet.2%"
}
]
}
]
}
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6 changes: 3 additions & 3 deletions data/cs/label/en.json
Original file line number Diff line number Diff line change
Expand Up @@ -256,20 +256,20 @@
"2": "where X is the number of active Cultivate %data.action.custom.cs-cultivate% actions"
},
"bleeding-claw": {
"1": "Add %game.attackmodifier.plus3% instead if the target has %game.condition.rupture% or %game.condition.wound%",
"1": "if the target has %game.condition.rupture% or %game.condition.wound%",
"2": "Once each scenario, become %game.action.custom.cs-sated% after collecting your fifth loot token",
"3": "Become %game.action.custom.cs-sated% each time you lose a card to negate suffering damage",
"4": "Whenever one of your abilities causes at least one enemy to gain %game.condition.rupture%, immediately after that ability perform \"%game.action.move:1%\""
},
"chain-helmet": {
"1": "Shackle %data.characterIcon.chain-helmet%",
"2": "%game.attackmodifier.plus2% if the target is Shackled %data.characterIcon.chain-helmet%",
"2": "if the target is Shackled %data.characterIcon.chain-helmet%",
"3": "%game.condition.disarm% if the target is Shackled %data.characterIcon.chain-helmet%",
"4": "Create a %game.damage:2% trap in an empty hex within %game.action.range:2%"
},
"crescent-sun": {
"1": "Perform one Glow %data.characterIcon.crescent-sun% ability",
"2": "Target all enemies in the depicted '%game.action.area:(0,1,active)|(1,0,target)|(1,2,target)|(1,1,target)%'"
"2": "Target all enemies in the depicted '%game.action.areaRotated:(0,1,active)|(1,0,target)|(1,2,target)|(1,1,target)%'"
},
"galaxy": {
"1": "%game.attackmodifier.plus3% if you are at full health",
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10 changes: 5 additions & 5 deletions data/fh-crossover/character/beetle.json
Original file line number Diff line number Diff line change
Expand Up @@ -165,7 +165,7 @@
{
"count": 1,
"attackModifier": {
"type": "plu0"
"type": "plus0"
}
},
{
Expand All @@ -189,7 +189,7 @@
{
"count": 1,
"attackModifier": {
"type": "plu0"
"type": "plus0"
}
},
{
Expand All @@ -213,7 +213,7 @@
{
"count": 1,
"attackModifier": {
"type": "plu0"
"type": "plus0"
}
},
{
Expand All @@ -237,7 +237,7 @@
{
"count": 1,
"attackModifier": {
"type": "plu0"
"type": "plus0"
}
},
{
Expand All @@ -261,7 +261,7 @@
{
"count": 1,
"attackModifier": {
"type": "plu0"
"type": "plus0"
}
},
{
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182 changes: 180 additions & 2 deletions data/fh-crossover/character/bleeding-claw.json
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,11 @@
"thumbnail": "cs-bleeding-claw",
"edition": "fh-crossover",
"handSize": 11,
"traits": [
"chaotic",
"intimidating",
"outcast"
],
"color": "#c12729",
"spoiler": true,
"stats": [
Expand Down Expand Up @@ -46,8 +51,181 @@
}
],
"perkWarning": true,
"perks": [],
"masteries": [],
"perks": [
{
"type": "replace",
"count": 1,
"cards": [
{
"count": 1,
"attackModifier": {
"type": "minus2"
}
},
{
"count": 1,
"attackModifier": {
"type": "minus1",
"effects": [
{
"type": "condition",
"value": "rupture"
},
{
"type": "condition",
"value": "wound"
}
]
}
}
]
},
{
"type": "replace",
"count": 2,
"cards": [
{
"count": 1,
"attackModifier": {
"type": "minus1"
}
},
{
"count": 1,
"attackModifier": {
"type": "plus0",
"effects": [
{
"type": "condition",
"value": "rupture"
}
]
}
}
]
},
{
"type": "replace",
"count": 2,
"cards": [
{
"count": 1,
"attackModifier": {
"type": "minus1"
}
},
{
"count": 1,
"attackModifier": {
"type": "plus0",
"effects": [
{
"type": "condition",
"value": "wound"
}
]
}
}
]
},
{
"type": "replace",
"count": 3,
"cards": [
{
"count": 1,
"attackModifier": {
"type": "plus0"
}
},
{
"count": 1,
"attackModifier": {
"type": "plus1",
"effects": [
{
"type": "changeType",
"value": "plus3",
"effects": [
{
"type": "custom",
"value": "%data.custom.perks.bleeding-claw.1%"
}
]
}
]
}
}
]
},
{
"type": "replace",
"count": 3,
"cards": [
{
"count": 1,
"attackModifier": {
"type": "plus0"
}
},
{
"count": 1,
"attackModifier": {
"type": "plus0",
"rolling": true,
"effects": [
{
"type": "heal",
"value": 1,
"effects": [
{
"type": "specialTarget",
"value": "self"
}
]
},
{
"type": "condition",
"value": "empower"
}
]
}
}
]
},
{
"type": "remove",
"count": 1,
"custom": "%game.custom.perks.ignoreNegativeScenario%",
"cards": [
{
"count": 1,
"attackModifier": {
"type": "minus1"
}
}
]
},
{
"type": "custom",
"count": 1,
"custom": "%data.custom.fh.bleeding-claw.1%"
},
{
"type": "custom",
"count": 1,
"custom": "%data.custom.fh.bleeding-claw.2%"
},
{
"type": "custom",
"count": 1,
"custom": "%data.custom.fh.bleeding-claw.3%"
}
],
"masteries": [
"%data.custom.fh.bleeding-claw.4%",
"%data.custom.fh.bleeding-claw.5%"
],
"additionalModifier": [
{
"count": 10,
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