Project page + downloads: https://dev.bukkit.org/projects/prettysimpleshop
A pretty simple shop plugin. No signs required. Supports DoubleChests and claim protections!
🐛Issue Tracker | 👍Support the developer | 📃Source code
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To make a shop:
- Place a chest
- Put some items (of the same type) in it
- /setprice
- Tada! You now have a shop!
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To view item info or buy from a shop:
- Left-click a shop to view item details (hover over text in chat)
- Click the item or the shop again, and you will be asked how much you'd like to buy. Simply input the quantity you wish to buy.
- Or if you wish to use a command, /buy as much as you want.
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Revenue from sales are stored in the shop, and are transferred to the player when they open or destroy the shop.
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Integrates nicely with area protection plugins.
- Only players who can open the shop can change its price, collect revenue, and create new shops in that area.
- All players are able to buy from a shop regardless of area protections.
<EmpathyHeals>
no sign formats to type, no commands to buy, respects protection plugins, can sell custom items, nice holographic displays, keeps a history of sales, it's nearly perfect
- /shop
- Prints a configurable help message that informs players how to create a shop and how to buy from other shops.
- /setprice
- Sets the price per item of a shop.
- /buy
- Buys items from the selected shop.
- If configured, the player is asked to confirm their transaction, in case they made a mistake and to review the total transaction cost.
- Supports DoubleChests! (Wasn't a simple task.)
- Supports any block that is a Nameable Container - e.g. trapped chests, shulker boxes, even dispensers and furnaces if you so desire.
- Records shop sales, so you can see how popular a shop is.
- Supports custom items. Displays custom item name and lore.
- Players don't even need to know any commands to buy items. Clicking a shop twice will prompt the player to input the quantity they wish to buy from the shop.
- No sign formats to memorize!
- All shop data (prices, items, and revenue) is stored in the world! No messy, potentially-corruptible storage files!
- Shops are "future-proof" since the items for sale are stored in the actual chest and are converted by Mojang whenever they update blocks/items.
- It's easy to change the item you're selling in a shop. Just take out the old items and put the new ones in.
- Confirmation system helps players avoid mistakes and review the transaction before confirming the purchase.
- Uses Minecraft item names if you're using Paper
- Supports all region protection plugins! No need to "allow use" or anything silly like that just to allow players to buy.
- Uses your economy's format and symbol.
- Nearly every message is configurable.
- Chests named "shop" (or whatever you have set in the config) will help prompt players to create a shop with that chest. Useful if you "sell" shops to players.
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