Harap Alb's Revenge is a 2D Pixel Art platformer that I have created as my 2017 final year Thesis Project. The player has to survive 3 rounds while being attacked by mosnters, each round becoming more difficult.
- The game was made in Unity using C#
- I implemented the Enemy AI using the A* Pathfinding algorithm
Some of the scripts for this game include: Arm Rotation, Camera Follow, Camera Shake, Enemies, Enemies AI, Lives Counter, Background Prallaxing, Wave Spawner, Weapon.
Video Demo: https://drive.google.com/open?id=1x1bVqOhjfj6eaQ-jBWz8ILuDQGvKBngQ