Slender Fortress 1.5.5 Modified Secret Update 1
Mentrillum
released this
28 Jun 22:01
·
269 commits
to master
since this release
Welcome to the secret updates...
Changelog:
- Fixed a bug where flashlight temperatures wouldn't save on following maps
- Hopefully fixed a bug where if the map is a Boxing map, players wouldn't be able to hear voiced players
- Added copy difficulty modifiers
- Apollyon can now occur any time with a 1 in 200 chance times a 1 in 2000 chance (1/400,000)
- Idle lifetime can now be affected by the difficulty if used
- Hopefully fixed a bug where add speed would carry on to despawned bosses
- In Boxing, if BLU players try to damage the boss using weapons of any kind, all damage gets nullified
- Tiny Bosses now scale down statue bosses
- Hopefully fixed a bug where chase initial bosses can sometimes still run whilst playing the animation
- Made an alternate difficulty affects animation system to where it'll play the next filled animation name if one doesn't exist for the current difficulty
- Rage and chase initial animations now return the correct speed
- Fixed a bug where bosses trying to play a chase initial animation would play the stun animation twice if get stunned
- All difficulty key values can now be used via Apollyon
- If an empty difficulty key value is present, it'll use the next filled difficulty key value
- Single string downloads now print out error messages
- Special rounds that change the difficulty now only occur if the difficulty is less than what the difficulty is going to be set to
Boss Updates
Hyper Snatcher changes
- Added a Apollyon speed of 1000
- Added a Apollyon max speed of 1250
- Acceleration increased from 6000 to 7000
- Added a Apollyon walk speed of 300
- Added a Apollyon max walk speed of 400
- Copies can now be determined by the difficulty (1/1/2/2/3)
- Added a Apollyon search alert gracetime of 0.0
- Decreased attack_delay from 0.2 to 0.1
- Increased attack_endafter from 0.2 to 0.25
- The Hyper Hat Ghost proxy models are now precached