Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Captains can open the antique gun display case #316

Merged
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion code/game/objects/structures/displaycase.dm
Original file line number Diff line number Diff line change
Expand Up @@ -288,7 +288,7 @@
//The lab cage and captain's display case do not spawn with electronics, which is why req_access is needed.
/obj/structure/displaycase/captain
start_showpiece_type = /obj/item/gun/energy/laser/captain
req_access = list(ACCESS_CENT_SPECOPS) //this was intentional, presumably to make it slightly harder for caps to grab their gun roundstart
req_access = list(ACCESS_CAPTAIN) //Monkestation Edit

/obj/structure/displaycase/labcage
name = "lab cage"
Expand Down
Loading