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BoxStation Post-Merge Fixes 4.2 #4054

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@The-Black-Screen The-Black-Screen commented Nov 1, 2024

About The Pull Request

This pull request is a further continuation of pull requests #2213 and #3405.

Changes to Command

  • Added the Nanotrasen Representative's Office.
    • Current location is intended to be temporary.
      • It was placed in its current location just to get it in fast.
      • I need time to examine the area where I want to place it and see if a redesign of that area is possible.

Changes to Engineering

  • Preemptively added the Shipbreaking area.
  • The Incinerator area has been redesigned.
  • The Mix Chamber pipe has been changed from orange to brown.
  • The Telecomms Control and Server Room areas have been modified.
    • The Control Room has been widened.
      • The layout of the atmospherics in the Control Room has been changed to allow for resupply of nitrogen and scrubbing of contaminants in the Server Room.
    • The Server Room uses a cooling loop instead of vents now.

Changes to Security

  • The Detective's Office area has been redesigned.
  • The Execution area has been modified.
    • The Justice Chamber area has been shrunken.
  • The Prison area has been modified.
    • The east side has been slightly widened and lengthened.

Changes to Service

  • The Kitchen Coldroom area has been modified.
    • The air alarm has been fixed, I think something is wrong with one of the coldroom helper.
    • Uses a cooling loop instead of vents now.
  • The Law Office area has been redesigned.
  • The Recreation Room area has been modified.
    • The north side has been lengthened.

Changes to Science

  • The Asteroid Magnet area has finally been updated to have the required larger area.
  • The Artifact Lab and Asteroid Magnet areas have been merged into one section instead of being separate.
  • The Cloning Lab layout has been redone.
  • The Maintenance and Science areas pass-through hallway has been redesigned.
  • The Nanite Lab area has finally been moved from the hallway and into a room.
  • The Northeastern Solar Array and Maintenenace areas have been moved, the Northeastern Solar Array itself has been redesigned.
  • The Ordnance Lab mixing setup has been changed.
  • The Ordnance Testing Lab and Bomb Site areas have been moved.
  • The Xenobiology area has been redesigned.
    • It might not have as much protection from breaches as before. I can't do anything about that, there's not enough free space.

Miscellaneous

  • Adjusted the numbers of security assistant, security officer, and prisoner roles via boxstation.json. This way they are more even based on spots and supplies available.
    • This doesn't seem to work anymore, something might be broken. Still being changed regardless.
  • Added strategically placed fire locks through the Maintenance area paths.
  • Changed the nearby Maintenance areas in relation to changes for some of the above areas.
  • Changed the randomized engines.
  • Removed the Vacant Office area.
    • It has been replaced by the Nanotrasen Representative's Office.
  • Whatever else I forgot.

Why It's Good For The Game

Improvements and much needed changes.

Changelog

🆑
add: added the nanotrasen representative's office area, the shipbreaking area, miscellaneous things.
del: removed the vacant office, miscellaneous things.
balance: changed the numbers of specific roles via boxstation.json.
fix: fixed the air alarm in the kitchen coldroom, fixed the tachyon-doppler array direction, fixed tank compressor direction, miscellaneous things.
/:cl:

Didn't think that'd trigger the linters.
Missed a cable.
A quick fix for PR 3733.
I knew I was forgetting something.

Removes the sink and shower from the Medical Storage area.

Replaces them with a medical modsuit and recharging station.

Other miscellaneous stuff.
Attempts to fix issue 4105.
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