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Syndicate Depot and Various Unrelated Map Fixes that Pooba Asked For #4561

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@Addust Addust commented Dec 13, 2024

About The Pull Request

Fixes: #4272 -Pooba (todo) (thank you -addust)
adds a new syndicate ghostrole, the Depot.
image

we are now ready for merge probably

unique features are:

  • quartermaster with APS and a display case with a totally legal in the EU deactivated revolver trust me bro
  • security guard with a evil red riot shotgun
  • two cargonians who can (with the QM's permission) fly off-Z to resupply other syndicate ghostroles

slightly inspired by paradise's depot, especially with the "asteroid sand ring of death" outside, except unlike paradise's depot it is more in depth than a loot pinata

Why It's Good For The Game

somewhere for syndicate ghostroles to go if their space base gets orbitally nuked, SPACE DELIVERYMAN EXPERIENCE, and also because ghostrole diversity cool!!!

also fixes #4172 and #3446 dont ice this please for the love of god aaaaaagh

Changelog

🆑
add: A Syndicate logistics depot has recently been detected in the sector. Avoid approach if at all possible.
add: other syndicate fax machines may contact the Listening Post now
fix: the deep storage outpost the syndies have now only has 1 big-ass bomb and also now has actual writing implements.
fix: blueshift's netmin computer room is no longer a hazardous unventilated space
fix: a metastation surgery room is now airtight
fix: disposal chutes shouldnt obliterate you as frequently now
/:cl:

@Kmla2 Kmla2 added Mapping Fix fix da bug labels Dec 14, 2024
@ThePooba ThePooba marked this pull request as ready for review December 16, 2024 22:19
@ThePooba ThePooba requested review from ThePooba and removed request for ThePooba December 16, 2024 22:50
@Addust
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Addust commented Dec 20, 2024

pooba why did you undraft im not done yet

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Delete by chute Signal tech station on blueshift map does not have any atmos
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