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Makes Borers Unsquishable but have a bigger sprite #4608
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borers are squishable because they can hide under tables and items |
No, they aren't. They're squishable because a skyrat coder arbitrarily decided that making them have a 1/4 chance of dying when they reduced their size to the tiny sprite we have nowadays was good balance decision making (it wasn't). |
aren't borers lil tiny brain worms while xeno larva are rat size snake things |
Not originally, borers are only so small because of the aforementioned arbitrary skyrat coder change. Them and their sprite were originally the size of larva, if not bigger but only made smaller by the change i've mentioned previously. I would have in this PR full sized borers back to their original size as well as making them unsquishable but i'm pretty sure most people in this codebase are used to borers being tiny so seeing them at their full size would look weird to most people here. The primary incentive for this change is the removal of them being squishable anyway rather than the sprite or size issues, i honestly don't truly care too much about them being small or big. My main issue and the main issue of this PR is that a borer having a pretty high chance of just straight up dying and their round ending and the antag roll being wasted because the person they was trying to go into didn't even notice they was there and accidentally walked over them and instakilling them is stupid. Borers getting instakilled by someone walking over them is just inherently bad gameplay and bad design, it's not communicated to you as a borer anywhere and it basically just limits your host choices to anyone who is forced to stand still for their job and not notice you. Not to mention there is no cooldown on being squished so people can just spam walk over you and even if you are a diveworm with like 100 HP kill you incredibly quickly. It's just not a good feature to have in the game, killing someone should take thought and effort, not just be something you could do accidentally. I know this is reaching a bit, but imagine if you had a 1 in 4 chance of killing a heretic by walking into them, that's not fun for the heretic player at all, it's just "oh i died due to something i had no counterplay against". The reason for making them bigger as well as removing them being unsquashable is to make it easier to click on them and also easier to notice a borer that is trying to use you as a host |
About The Pull Request
Makes Borers Unsquishable but have a bigger sprite
Why It's Good For The Game
Borers having enough health to survive 4 punches from a human yet being accidentally squished makes no sense from a logical point of view. More importantly though, Starting borer or other borers dying to people who don't even know they are there really isn't fun for the borer player.
For combat, I've made the borer sprite bigger to make clicking them easier, both for when you are fighting them and trying to just drag them (such as to stop them venting)
Changelog
🆑
balance: Borers can no longer be squashed by walking over them
balance: Borers now have a bigger sprite.
/:cl: