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Fix getShouldSleep for Uranium server #6

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7 changes: 6 additions & 1 deletion app/src/main/java/controller/Controller.java
Original file line number Diff line number Diff line change
Expand Up @@ -5064,8 +5064,13 @@ public boolean isSleeping() {
return mud.getIsSleeping();
}

/**
* Returns whether or not the player should sleep. Extra check with `getFatigue()` because callbacks.MessageCallback does not reliably set this from game messages.
*
* @return boolean
*/
public boolean getShouldSleep() {
return shouldSleep;
return shouldSleep || (isAuthentic() && getFatigue() >= 99);
}

public void setShouldSleep(boolean shouldSleep) {
Expand Down