Releases: Orchaldir/texture_generator
Releases · Orchaldir/texture_generator
Release v0.5.0
New features:
- More options for depth calculation
- [#77] Depth gradient along x or y
- [#98] Barrel shape
- [#90] Layered textures
- [#66] Door handles
- [#115] Switch the editor to Iced
- Support for furniture:
- Can have a fixed size or fill the selected area
- Example Table, Cabinet, bed, chest & chair
The color image:
And the depth image:
Release v0.4.0
New features:
- [#64] Fix render bug with Layout::RepeatX/Y
- [#40,#69] More depth calculators
- [#48] Random color per instance
- More layouts
- [#67] Herringbone pattern
- [#23] Random ashlar pattern
- [#84] Split area along x or y
- [#73] Repeat component with random width
The color image:
And the depth image:
Release v0.3.0
New features:
- [#22, #47] Ambient occlusion
- Tilemaps with
- [#32] Tiles
- [#36] Walls
- [#35] Doors & windows
- [#43] Tilemap editor
The rendered color image with ambient occlusion:
The rendered color image with ambient occlusion & lighting:
And the depth image:
Release v0.2.0
New features:
- [#14] Generate depth image
- [#15] Lighting with the the Blinn-Phong shading model
- [#18] Make definitions independent of texture size
- [#12] Brick wall layout
- [#17] Alternating colors in layouts
- [#13] Rounded rectangle
Color image example:
Depth image example: